rip to the other purple color, and brown
Really not needed unless you are doing 20's kind of thing. Good players can play whatever they want, tired of article saying/implying you can't be. If you're a bad player rolling fotm likely is not going to fix anything, still going to die to first lethal mechanic.
"all 5 healer classes are represented in some fashion"you mean six - "cry in holy priest"
MM hunters are really good, but only if you take all this aoe non-passive abilities. As a result you have 2 much buttons to klick on your panel. This gives a big discomfort, while in Mythic+ you don't have time to waste on discomfort. And you lose a lot on solo fat targets since you took aoe abilities.Also, MM hunters need to stand an cast Aimed shoot. Its mega often happens when you simply can't do this. Also MM hunters must call a pet, to give Heroism, loosing -10% of the damage...In other words, MM's are good, but BM hunters are still better for Mythic+.
someday my dream of warlocks being in top will happen......not. e_e
This is for 20+ keys. I managed to time 15s even with feral druid or arcane mage in the grp. Every dps spec works in 10-15s when the player have gear appropriate for the dungeon difficulty and knows how to play their spec.
Big Vengeance nerf needed, or buff all the other tanks. Especially Blood DK. The minor buff they got last week did literally nothing.
In all honesty: I think you are hurting the game with these articles and make it more toxic.Many players just look at the graphs or the summary and accept that as the truth. There are no second places in meta picks for the majority of players.A friend of mine plays an extremely good 1400 RIO resto Druid and has trouble being invited to +15s. WHAT THE F*CK? Just because Druid is not #1 in the meta. He did the second highest HPS on our Sun King firstkill. He will taunt away mobs from the tank during necrotic while still topping the group in a boss fight. You will time anything with this guy in your group.While I like statistics and analysis (a lot), most people can't even read or interpret statistics properly. These articles will be misinterpreted and hammer in the meta even more.And to all of you who say "get some friends": eff you guys. That is just not the reality. We all look into m+ pugs from time to time, even those with multiple mythic bosses down, playing in guilds with lots of m+ going on, and even those of us who have their premade dungeon teams.
This meta is already prevalent through even 12-15s. It doesn't matter what specs CAN do it people want their special key to only have the best chance of timing. Blizzard is doing absolutely nothing to fix it because they don't want to disturb esports for the .001%
Enhance is only good on fortified weeks and nothing more than +15 keys. The ST damage is very mediocre which feels shocking during Tyranical weeks. This problem is also compounded by the overtuned tyrannical bosses often trucking enhance shamans in 2 hits. Seriously though... can someone at Blizzard please check to see if shaman armor values are working as intended? It feels way squishier than clothies or leather wearers.
vDH is the only tank that even feels like a tank now, the "kite meta" is poison and will really hurt SL in the long run. Other tanks need serious survivability buffs so they can be tanks again. If this is not addressed, I see the next round of articles will be on the "extreme tank shortage in SL" to a level that we haven't seen before. Game is supposed to be fun, kiting is much less fun than tanking.
Some of you think players don't learn this meta naturally just playing the game. Wowhead is just stating the obvious.
I agree, the game is in a good state, every damage-dealers/tanks/healers can do decent dps/etc. to complete game objectives. just enjoy the game and stop this meta this and that stupidity...