Данный сайт активно использует технологию JavaScript.
Пожалуйста,
Включите JavaScript
в вашем браузере.
Live
PTR
Бета
Classic
TBC
Тема «Classic»
Тема «Thottbot»
Бета
72
Shadowlands Beta Build 36294 Class and Spell Changes - Soulbind and Conduit Tuning
Опубликовано
22.10.2020 в 07:27
Squishei
Class and spell changes for Shadowlands Beta Build 36294. This Build includes tuning changes to Soulbind Traits and Conduit Ranks for every class, as well as some class and Covenant changes!
Highlights
:
Numerous
Soulbind Ability buffs
within each Covenant, with capstone abilities moved to the
start of each tree
.
Every class had tuning changes to Conduits and Conduit Ranks. See the correct section below for more details.
Demon Hunter
Legendary buffed.
Covenant ability nerfed.
Hunter
Legendary reworked.
Covenant ability nerfed.
Priest tuning to some Core Abilities and talents.
Legendary changed.
Rogue
ranged reduced to melee Range. All Covenant abilities had tuning changes, and
sees a rework, now allowing use of a stealth ability without the spontaneous Vanish effect, and granting a Combo Point.
Shaman Covenant ability
damage nerfed.
Elemental Shaman Legendaries
,
and
had tuning changes.
Enhancement Shaman Legendaries
,
,
and
had tuning changes.
Restoration Shaman Legendaries
and
had tuning changes.
All Shadowlands Datamining and News
Build 36294 Datamining
Experience Changes - Increased Requirements & Exp Per Kill
Permenant Torghast and Maw Upgrades from Ve'nari
Sugar-Crusted Fish Feast Nerf
Build Preamble
Class Changes
Felguard Interrupt Changes
Castle Nathria Trinket Tuning
Soulbind Updates - Capstone Abilities at the Start of Trees
Soulbind Updates - Buffs and Pathing Changes
Class & Spell Changes - Soulbind & Conduit Tuning
Blizzard Blueposts
Shadowlands Development Update Notes
Shadow Priest - Reverting Insanity Reductions
Druids - Convoke the Spirits
NEW
Complete the optional RevenrethRevendreth storylines listed below.
Complete the RevenrethRevendreth storylines listed below.
Use infused rubies to animate each Dredbat Statue in Revendreth.
New criteria: Criteria Type 153 Id 26333
New criteria: Criteria Type 153 Id 26370
NEW
The critters of the Shadowlands have been loved, but need more /love.
Defeat Ingra Maloch after defeating an Overgrown Hydra on in thiethe Mists of Tirna Scithe on Mythic difficulty.
Defeat Kalisthene and Craven Corinth while using the Spiritforged Aegis.
New criteria: Defeat Kalisthene with Spiritforged Aegis
New criteria: Defeat Craven Corinth with Spiritforged Aegis
Defeat Thran'tiok in a Trial of Humility after destroying four phylacteries.without damaging her before destroying all phylacteries.
Defeat all ten Trials of Humility with Pelagos, Kleia, and Mikanikos.
New criteria: Defeat Kalisthene as Pelagos
New criteria: Defeat Kalisthene as Kleia
New criteria: Defeat Kalisthene as Mikanikos
New criteria: Defeat Echthra as Pelagos
New criteria: Defeat Echthra as Kleia
New criteria: Defeat Echthra as Mikanikos
New criteria: Defeat Alderyn and Myn'ir as Pelagos
New criteria: Defeat Alderyn and Myn'ir as Kleia
New criteria: Defeat Alderyn and Myn'ir as Mikanikos
New criteria: Defeat Nuuminuuru as Pelagos
New criteria: Defeat Nuuminuuru as Kleia
New criteria: Defeat Nuuminuuru as Mikanikos
New criteria: Defeat Craven Corinth as Pelagos
New criteria: Defeat Craven Corinth as Kleia
New criteria: Defeat Craven Corinth as Mikanikos
New criteria: Defeat Splinterbark Nightmare as Pelagos
New criteria: Defeat Splinterbark Nightmare as Kleia
New criteria: Defeat Splinterbark Nightmare as Mikanikos
New criteria: Defeat Thran'tiok as Pelagos
New criteria: Defeat Thran'tiok as Kleia
New criteria: Defeat Thran'tiok as Mikanikos
New criteria: Defeat Mad Mortimer as Pelagos
New criteria: Defeat Mad Mortimer as Kleia
New criteria: Defeat Mad Mortimer as Mikanikos
New criteria: Defeat Athanos as Pelagos
New criteria: Defeat Athanos as Kleia
New criteria: Defeat Athanos as Mikanikos
New criteria: Defeat Azaruux as Pelagos
New criteria: Defeat Azaruux as Kleia
New criteria: Defeat Azaruux as Mikanikos
Overcome a Trial of Humility using each soulbind equipment.
New criteria: Defeat a Trial of Humility with each equipment
Overcome a Trial of Loyalty using each piece of soulbind equipment.
New criteria: Herald's Footpads
New criteria: Deep Echo Trident
New criteria: Vial of Lichfrost
New criteria: Phial of Serenity
New criteria: Ring of Warding
New criteria: Spiritforged Aegis
Defeat Kalisthene and Athanos in the Trial of Wisdom using with Pelagos, Kleia, and Mikanikos.
New criteria: Defeat Kalisthene as Pelagos
New criteria: Defeat Kalisthene as Kleia
New criteria: Defeat Kalisthene as Mikanikos
New criteria: Defeat Athanos as Pelagos
New criteria: Defeat Athanos as Kleia
New criteria: Defeat Athanos as Mikanikos
Defeat all ten Trials of Humility without any charms or active braziers.
New criteria: Kalisthene
New criteria: Echthra
New criteria: Alderyn and Myn'ir
New criteria: Nuuminuuru
New criteria: Craven Corinth
New criteria: Splinterbark Nightmare
New criteria: Thran'tiok
New criteria: Mad Mortimer
New criteria: Athanos
New criteria: Azaruux
Defeat Alderyn and Myn'ir, and Splinterbark Nightmare in a Trial of Loyalty as Mikanikos.
New criteria: Defeat Alderyn and Myn'ir in a Trial of Loyalty as Mikanikos
New criteria: Defeat Splinterbark Nightmare in a Trial of Loyalty as Mikanikos
NEW
Wave goodbye to Athanos after he waves to you.
<Hidden> Magni Heart of Azeroth Intro Auto-Launch (DNT)
Criteria:- Criteria Type 74 Id 8302122
NEW
The critters of Kul Tiras and Zandalar are worthy of /love as well.
NEW
Reach level 45.
Escape the isle of Exile's Reach and embark upon a greater adventure.
NEW Account Wide
NEW
Draenor is home to many familiar, but different critters, who have been waiting to get some /love.
NEW
The critters of the Broken Shore need /love.
Use Spring Flowers to place rabbit ears upon players of at least 10th level.who are level 20 or above.
Get an honorable kill on a level 35 or greater Gnome of each of the classes listed below.
New criteria: Hunter
Get an honorable kill on a level 35 or greater Pandaren of each of the classes listed below.
New criteria: Death Knight
Get an honorable kill on a level 35 or greater Pandaren of each of the classes listed below.
New criteria: Death Knight
Earn the Champion title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the Commander title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the Field Marshal title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the General title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the Grand Marshal title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the High Warlord title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the Marshal title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the Warlord title on all of the classes below.
New criteria: Monk
New criteria: Demon Hunter
Earn the Challenger title on all of the classes below.
Earn the Duelist title on all of the classes below.
New criteria: Demon Hunter
Earn the Gladiator title on all of the classes below.
New criteria: Demon Hunter
Earn the Rival title on all of the classes below.
New criteria: Demon Hunter
Reach max level on each of the Pandaren classes listed below.
New criteria: Death Knight
Reach max level on each of the Pandaren classes listed below.
New criteria: Death Knight
Catch every battle pet in the Shadowlands.
New criteria: Verdant Kit
New criteria: Decay Grub
New criteria: Starmoth
New criteria: Crawbat
Ferocity
Divine FavorPvP TalentInstant25 sec cooldownRequires Paladin (Holy)
Requires level 20 (Holy)Your next Holy Light or Flash of Light is increased by 100%, costs no manacasts 60% faster, and is unable to be interrupted.
Tenacity
Steed of GloryPvP TalentRequires Paladin (Protection)
Requires level 20 (Protection)Your Divine Steed lasts for an additional 2 sec.
While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Cunning
Unbound FreedomPvP TalentRequires Paladin (Protection, Retribution)
Requires level 22 (Retribution)
Requires level 22 (Protection)Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target.
Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Your damaging spells and abilities have a chance to decrease your target's movement speed by 30%45% for 20 sec.
Replaces
at tier 8 column 2
Chance to critical strike is increased by 1% for every nearby enemy or ally, up to 5%8%.
When receiving healing while above 70% health or healing an ally that's above 70% health, 3%4% of the healing done is repeated on the target over 5 sec.
Damaging a new enemy grants you 2%3% Haste for 10 sec, up to 5 stacks.
Replaces
at tier 8 column 2
After 5 sec standing still, incoming stun and incapacitate durations are reduced by 20%30%. Lasts for 5 sec once you start moving.
When reduced below 35% health, you stun nearby enemies for 3 sec. This effect may only occur once every 6045 sec.
While you are above 80% health you gain 1% <Primary Stat> every 3 sec, stacking up to 34 times. If you fall below 50% health, this effect is lost.
Standing still for at least 4 sec grants you 10% increased Stamina, and 4% increased healing done. This effect persists for 46 sec after you start moving.
Successfully interrupting an enemy or dispelling an ally increases your critical strike chance by 8%10% for 10 sec. This may only occur once every 30 sec.
Replaces
at tier 8 column 2
The benefits of Well Fed, Flask, and weapon enchant effects are increased by 15%20%.
Replaces
at tier 8 column 2
The effects of combat potions last 50% to 150% longer.100% to 200% longer.
Replaces
at tier 8 column 2
Your spells and abilities have a chance to call Tubbins and Gubbins to your side for 12 sec, parasol in hand. Standing in the shaded area grants you 438656 Mastery.
Grant a shield that absorbs 1.01.5 * (1 + Versatility)] damage to allies who aid you with healing or beneficial magic effects. You will only shield each ally once every 20 sec.
When in front of your target, your spells and abilities decrease the damage they inflict on you by 2%3% for 2 sec.
Damaging an enemy before they damage you increases your chance to critical strike by 20% for 10 sec.25% for 5 sec.
Replaces
at tier 8 column 2
After standing still for 5 sec, you take 10%15% less Physical damage until you move.
Activating your Night Fae class ability puts flowers at your feet for (10 * 1) sec that increase your Haste by 10%15% while you stand with them.
Replaces
at tier 8 column 2
When you take damage that would kill you, instead rejuvenate within a wildseed, regaining 30% of HP over 10 sec. If the wildseed takes more than (Attack power * 10 * 1) damage during this time, you die.
This effect may only occur once every 30 min.10 min.
Replaces
at tier 1 column 2
Your healing spells and abilities have a chance to apply Niya's Invigorating Herbs, increasing the target's Haste by 5% for 10 sec.
Procs per minute changed from 3 to None
Your interrupts apply Niya's Paralytic Poison to your target, dealing 0.160.24 * (1 + Versatility)) * 30] Nature damage over 30 sec. Targets with Niya's Paralytic Poison take an additional 0.160.24 * (1 + Versatility)] Nature damage if interrupted once more.
Replaces
at tier 8 column 2
Gain 1% Haste for 203% Haste for 10 sec after defeating an enemy, up to 5%.15%.
Replaces
at tier 8 column 2
Movement speed increased by 2%3% for every nearby enemy, up to 10%15%.
When reduced below 20% health, you fear nearby enemies for 34.5 sec. May only occur once per 60 sec.
Damaging or healing a target below 35% grants you 25%35% increased movement speed for 5 sec after you start moving. May only occur once per 1 min.
After landing 10 critical strikes, you gain 12%18% increased chance to critical strike for 10 sec. May only occur once per 5060 sec.
Replaces
at tier 8 column 2
Defeating an enemy restores 1%3% of your maximum health after 36 sec. Stacks to 5.
Using Fleshcraft with nearby corpses derives a benefit from a corpse, differingconsumes their essence completely, granting a benefit based on the creature's type.
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Soulbind Conduits (4)
(Endurance Conduit) Rune Tap heals you and your party for 5.0%2.0% of your maximum health.
Rank changes:
5.0%
5.5%
6.0%
6.8%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
2.0%
2.2%
2.4%
2.6%
2.8%
3.0%
3.2%
3.4%
3.6%
3.8%
4.0%
4.2%
4.4%
4.6%
4.8%
(Potency Conduit) Blood Boil increases the damage enemies take from your Blood Plague by 1.0% for 6 sec, stacks up to 3 times.
Rank changes:
1.0%
1.5%
2.0%
2.5%
3.0%
3.5%
4.0%
4.8%
5.5%
6.3%
7.0%
7.8%
8.5%
9.3%
10.0%
1.0%
1.1%
1.2%
1.3%
1.4%
1.5%
1.6%
1.7%
1.8%
1.9%
2.0%
2.1%
2.2%
2.3%
2.4%
(Endurance Conduit) Increases the duration of Dancing Rune Weapon by 3 sec and while active, your parries increase your maximum health by 1.0%2.0%, stacking up to 2 times for 15 sec.
Rank changes:
1.0%
1.5%
2.0%
2.5%
3.0%
3.5%
4.0%
4.5%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
2.0%
2.2%
2.4%
2.6%
2.8%
3.0%
3.2%
3.4%
3.6%
3.8%
4.0%
4.2%
4.4%
4.6%
4.8%
(Potency Conduit) Heart Strike deals 10.0%15.0% increased damage to enemies infected by Blood Plague.
Rank changes:
10.0%
11.8%
13.5%
15.3%
17.0%
18.8%
20.5%
22.3%
24.0%
25.8%
27.5%
29.3%
31.0%
32.8%
35.0%
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
Soulbind Conduits (4)
(Potency Conduit) Empower Rune Weapon takes 10% less time to recharge and grants 5.0%6.0% additional Haste.
Rank changes:
5.0%
5.5%
6.0%
6.8%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
(Potency Conduit) Obliterate increases the damage of your next Frost Strike by 10.0%6.0%, stacks up to 2 times.
Rank changes:
10.0%
11.0%
12.0%
13.5%
14.5%
15.5%
16.5%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
(Potency Conduit) Remorseless Winter deals 2.0%3.0% increased damage to enemies it hits, stacking up to 10 times.
Name changed from Biting Cold to Everfrost
Rank changes:
2.0%
2.5%
3.0%
3.5%
4.0%
4.5%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
3.0%
3.3%
3.6%
3.9%
4.2%
4.5%
4.8%
5.1%
5.4%
5.7%
6.0%
6.3%
6.6%
6.9%
7.2%
(Potency Conduit) Frost Strike increases your strength by 1.0% for 6 seconds, stacks up to 53 times.
Rank changes:
1.0%
1.3%
1.5%
1.8%
2.0%
2.3%
2.5%
2.8%
3.0%
3.3%
3.5%
3.8%
4.0%
4.3%
4.5%
1.0%
1.1%
1.2%
1.3%
1.4%
1.5%
1.6%
1.7%
1.8%
1.9%
2.0%
2.1%
2.2%
2.3%
2.4%
Soulbind Conduits (3)
(Potency Conduit) When a Festering Wound bursts the cooldown of Apocalypse is reduced by 0.5 sec.
Rank changes:
0.5
0.7
0.9
1.1
1.3
1.5
1.7
2.0
2.2
2.4
2.6
2.9
3.1
3.3
3.5
0.5
0.6
0.6
0.7
0.7
0.8
0.8
0.8
0.9
0.9
1.0
1.1
1.1
1.1
1.2
(Potency Conduit) Sudden Doom increases the damage of your next Death Coil by 40.0%35.0%.
Rank changes:
40.0%
44.0%
48.0%
53.0%
57.0%
61.0%
65.0%
70.0%
74.0%
78.0%
82.0%
87.0%
91.0%
95.0%
100.0%
35.0%
38.5%
42.0%
45.5%
49.0%
52.5%
56.0%
59.5%
63.0%
66.5%
70.0%
73.5%
77.0%
80.5%
84.0%
(Potency Conduit) Scourge Strike extends the duration of your Virulent Plague by 0.3 sec.Virulent Plague's duration is increased by 3 sec and its damage is increased by 10.0%.
Rank changes:
0.3
0.5
0.8
1.0
1.3
1.5
1.8
2.0
2.3
2.5
2.8
3.0
3.3
3.5
3.8
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
Soulbind Conduits (11)
(Potency Conduit) Abomination Limb deals 50.0% increased damage to enemies it pulls to you.15.0% increased damage.
Rank changes:
50.0%
55.0%
61.0%
66.0%
71.0%
77.0%
82.0%
87.0%
93.0%
98.0%
103.0%
109.0%
114.0%
119.0%
125.0%
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
114.0%
34.5%
36.0%
(Finesse Conduit) Icebound Fortitude's cooldown is reduced by 15.020.0 sec.
Rank changes:
15.0
18.0
21.0
25.0
28.0
31.0
34.0
38.0
41.0
44.0
47.0
51.0
54.0
57.0
60.0
20.0
22.0
24.0
26.0
28.0
30.0
32.0
34.0
36.0
38.0
40.0
42.0
44.0
46.0
48.0
(Finesse Conduit) Death's Advance grants an additional 10.0%15.0% movement speed over the first 3 sec.
Category changed from Uncategorized to Soulbind Conduits
Ranks:
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
(Endurance Conduit) While Lichborne is active the damage you take is reduced by 5.0%6.0%.
Rank changes:
5.0%
5.5%
6.0%
6.8%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.2%
(Potency Conduit) Swarming Mist's damage and dodge chance is increased by 5.0% for the first 4 sec. 3% and damage increased by 12.5%.
Rank changes:
5.0%
6.8%
8.5%
10.3%
12.0%
13.8%
15.5%
17.3%
19.0%
20.8%
22.5%
24.3%
26.0%
27.5%
30.0%
12.5%
13.8%
15.0%
16.3%
17.5%
18.8%
20.0%
21.3%
22.5%
23.8%
25.0%
26.8%
28.0%
29.3%
30.5%
(Endurance Conduit) Death Strike's minimum healing is increased by 1.0%.
Rank changes:
1.0%
1.5%
2.0%
2.5%
3.0%
3.5%
4.0%
4.5%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
1.0%
1.1%
1.2%
1.3%
1.4%
1.5%
1.6%
1.7%
1.8%
1.9%
2.0%
2.1%
2.2%
2.3%
2.4%
(Potency Conduit) Shackle the Unworthy duration is increased by 3 sec and its damage is increased by 10.0%20.0%.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
(Endurance Conduit) Anti-Magic Zone's radius is increased by 15% and the duration is increased by 1.02.0 sec.
Rank changes:
1.0
1.5
2.0
2.5
3.0
3.5
4.0
4.5
5.0
5.5
6.0
6.5
7.0
7.5
8.0
2.0
2.2
2.4
2.6
2.8
3.0
3.2
3.4
3.6
3.8
4.0
4.2
4.4
4.6
4.8
(Finesse Conduit) Successfully interrupting an enemy with Mind Freeze grants 510 Runic Power.
Rank changes:
5
6
7
8
9
10
11
12
14
15
16
17
18
19
20
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
(Finesse Conduit) Death Grip slows enemy movement speed by 25.0% for 5 sec.20.0% for 3 sec.
Rank changes:
25.0%
28.0%
31.0%
34.0%
36.0%
38.0%
40.0%
43.0%
45.0%
47.0%
49.0%
52.0%
54.0%
56.0%
60.0%
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
(Potency Conduit) Death's Due deals 15.0%50.0% increased damage.
Rank changes:
15.0%
17.5%
20.0%
22.5%
25.0%
15.0%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
50.0%
55.0%
60.0%
65.0%
70.0%
75.0%
80.0%
85.0%
90.0%
95.0%
100.0%
105.0%
110.0%
115.0%
120.0%
Class Tools
Havoc
Talents
Vengeance
Talents
Talents (1)
Launch two demonic glaives in a whirlwind of energy, causing Chaos damage over 3 sec to 5 nearby enemies.
Legendary Item Effects (1)
Blade Dance has a 10%30% chance to grant you Chaotic Blades, increasing the damage of Chaos Strike by 25%50% and its chance to refund Fury by an additional 60% for 8 sec.
Inventory Type: Waist, Hands
Soulbind Conduits (3)
(Potency Conduit) Blade Dance has a 5.0% chance to apply Essence Break.The final slash of Blade Dance deals an additional 10.0% damage.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
(Potency Conduit) Chaos Strike has a 5.0% chance to trigger a second Chaos Strike.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
14.5%
(Potency Conduit) Enemies hit by Throw Glaive take 10.0% increased damage from Eye Beam.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
25.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
Soulbind Conduits (2)
(Endurance Conduit) When Sigil of Silence's effect ends, affected enemies deal 5.0% reduced magic damage to you for 68 sec.
Rank changes:
5.0%
6.0%
7.0%
8.0%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
20.0%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
(Potency Conduit) Every 10 Soul Fragments you consume increases the damage of your next Soul Cleave by 15%30.0%.
Rank changes:
15%
16%
17%
18%
19%
20%
21%
22%
23%
24%
25%
26%
27%
28%
30%
30.0%
36.0%
39.0%
42.0%
45.0%
48.0%
51.0%
54.0%
57.0%
60.0%
63.0%
66.0%
69.0%
72.0%
75.0%
Covenant Abilities (1)
Brand an enemy with the mark of the Venthyr, reducing their melee attack speed by 30%, their casting speed by 30%, and inflicting (520%338% of Attack power) Shadow damage over 8 sec.
Activating Metamorphosis applies Sinful Brand to all nearby enemies.
Soulbind Conduits (6)
(Potency Conduit) Increases the duration of Fodder to the Flame by 55.0 sec.
Rank changes:
5
6
7
8
9
10
11
12
13
14
15
16
17
18
20
5.0
5.5
6.0
6.5
7.0
7.5
8.0
8.5
9.0
9.5
10.0
10.5
11.0
11.5
12.0
(Potency Conduit) Immolation Aura's damage increases by 10.0% each time it deals damage.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
25.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
(Potency Conduit) Reduce the cooldown of Sinful Brand by 15.0 sec.
Rank changes:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
5.0
5.5
6.0
6.5
7.0
7.5
8.0
8.5
9.0
9.5
10.0
10.5
11.0
11.5
12.0
(Potency Conduit) Elysian Decree echoes a second sigil 1 second later for 45%25.0% damage.
Rank changes:
45%
46%
47%
48%
49%
50%
51%
52%
53%
54%
55%
56%
57%
58%
60%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
(Endurance Conduit) The healing of Shattered Souls is increased by 10%5.0%.
Rank changes:
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
25%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
(Potency Conduit) Increase the damage of The Hunt's strike against its primary target by 20%25.0%.
Rank changes:
20%
22%
24%
26%
28%
30%
32%
34%
36%
38%
40%
42%
44%
46%
48%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
Tier 1 Azerite Powers (Item Level 115) (1)
Vengeance, Initial:
Each PainFury spent heals you for 4 Health.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
PvP Talents (1)
Attacking with a 5 combo point Ferocious Bite reduces the target's maximum health by up to 10%5% for 30 sec, stacking up to 23 times. Ferocious Wound can only be active on one target at once.
Soulbind Conduits (1)
(Potency Conduit) Ferocious Bite deals 3.0%2.0% increased damage for each of your Bleeds on the target.
Rank changes:
3.0%
3.3%
3.6%
3.9%
4.2%
4.5%
4.8%
5.1%
5.4%
5.7%
6.0%
6.3%
6.6%
6.9%
7.2%
2.0%
2.2%
2.4%
2.6%
2.8%
3.0%
3.2%
3.4%
3.6%
3.8%
4.0%
4.2%
4.4%
4.6%
4.8%
Spells (2)
Teleports the caster to the Emerald Dreamway.
Casting Dreamwalk again while in the Emerald Dreamway will return you back to near your departure point.
Strikes all nearby enemies, dealing (9.2% of Attack power) Bleed damage and an additional (12.5% of Attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times.
Generates 5 Rage.
Tier 3 Azerite Powers (Item Level 115) (1)
Moonfire deals 15 additional periodic damage.and has a chance to grant Lunar Empowerment.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
PvP Talents (1)
Feign Death removesdispels all harmful magical effects, and reduces damage taken by 99% for 1.5 sec.
Cannot occur more than once every 30 sec.
Soulbind Conduits (3)
(Potency Conduit) Barbed Shot's recharge time is reduced by (-- 1000 / 1000) sec, and its damage is increased by 10.0%5.0%.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.5%
18.5%
19.5%
20.5%
22.0%
23.0%
24.0%
25.0%
5.0%
11.0%
12.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
(Potency Conduit) Kill Command critical hits reduce the cooldown of Aspect of the Wild by 1.0 sec.
Rank changes:
1.0
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.0
2.1
2.2
2.3
2.4
1.0
1.2
1.4
1.6
1.8
2.0
2.2
2.5
2.7
2.9
3.1
3.4
3.6
3.8
4.0
(Potency Conduit) Bestial Wrath increases all damage you and your pet deal by an additional 1.0%.
Rank changes:
1.0%
2.0%
3.0%
4.0%
5.0%
6.0%
7.0%
8.0%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
1.0%
1.5%
2.0%
2.5%
3.0%
3.5%
4.0%
4.5%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
Legendary Item Effects (1)
When Aimed Shot hits multiple targets from the Trick Shots effect, 3 enemies struck by the Aimed Shot also get hit by an
Chimaera Shot
Chimaera Shot
Arcane Shot.
Inventory Type: Shoulder, Fingerfires a Serpent Sting at the primary target.
Inventory Type: Shoulder, Finger
Soulbind Conduits (2)
(Potency Conduit) Your auto attacks have a 10% chance to cause your next Rapid Fire to deal 1.0%3.0% increased damage for each shot.
Rank changes:
1.0%
1.3%
1.5%
2.0%
2.3%
2.5%
2.8%
3.3%
3.5%
3.8%
4.0%
4.3%
4.5%
4.8%
5.0%
3.0%
3.3%
3.5%
4.0%
4.3%
4.5%
4.8%
5.3%
5.5%
5.8%
6.0%
6.3%
6.5%
6.8%
7.0%
(Potency Conduit) Trick Shots secondary damage is increased by 10.0%5.0%.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
5.0%
6.0%
7.0%
8.0%
9.0%
10.0%
11.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
Soulbind Conduits (3)
(Potency Conduit) Coordinated Assault's duration is increased by 1.04.0 sec.
Rank changes:
1.0
1.5
2.0
2.5
3.0
3.5
4.0
4.5
5.0
5.5
6.0
6.5
7.0
7.5
8.0
4.0
4.5
5.0
5.5
6.0
6.5
7.0
7.5
8.0
8.5
9.0
9.5
10.0
10.5
11.0
(Potency Conduit) Butchery
Butchery
Carve increases the damage of your next Wildfire Bomb explosion by 10.0%5.0%, stacks up to 2 times.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.5%
18.5%
19.5%
20.5%
22.0%
23.0%
24.0%
25.0%
5.0%
5.3%
5.7%
6.0%
6.3%
6.7%
7.0%
7.3%
8.7%
9.0%
9.3%
9.7%
10.0%
10.3%
10.7%
(Potency Conduit) Mongoose Bite
Mongoose Bite
Raptor Strike's damage is increased by 14.0%.5.0%.
Rank changes:
14.0%
15.5%
17.0%
18.5%
20.0%
21.5%
23.0%
24.5%
26.0%
27.5%
29.0%
30.5%
32.0%
33.5%
35.0%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
Spells (1)
Allows you to give commands to control your pet.
Covenant Abilities (1)
Fire a shot at your enemy, causing them to bleed for (250%87.5% of Attack power) Shadow damage over 2014 sec. Each time Flayed Shot deals damage, you have a 15%10% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health.
Cast Time changed from Instant to Attack speed
Soulbind Conduits (5)
NEW
(Finesse Conduit) When a trap is triggered, the cooldown of Disengage is reduced by 1.0 sec.
Ranks:
1.0
1.1
1.2
1.3
1.4
1.5
1.6
1.7
1.8
1.9
2.0
2.1
1.0
2.3
2.4
(Finesse Conduit) Aspect of the Cheetah's secondary movement speed lasts an additional 3 sec, and its cooldown is reduced by 15.016.0 sec.
Rank changes:
15.0
17.0
19.0
21.0
24.0
26.0
28.0
31.0
33.0
35.0
37.0
39.0
41.0
43.0
45.0
16.0
17.0
18.0
19.0
20.0
21.0
22.0
23.0
24.0
25.0
26.0
27.0
28.0
29.0
30.0
(Potency Conduit) Flayed Shot has an additional 5% chance to proc Flayer's Mark and it increases the damage of your next Kill Shot by 5.0%.
Rank changes:
5%
6%
7%
8.5%
9.5%
10.5%
11.5%
13%
14%
15%
16%
17%
18%
19%
20%
5%
5.5%
6%
6.5%
7%
7.5%
8%
8.5%
9%
9.5%
10%
10.5%
11%
11.5%
12%
(Potency Conduit) Your attacks and abilities deal 5.0%7.5% increased damage to enemies inside Resonating Arrow.
Rank changes:
5.0%
5.5%
6.0%
6.8%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
7.5%
8.2%
8.9%
9.6%
10.3%
11.0%
11.7%
12.4%
13.1%
13.8%
14.5%
15.2%
15.9%
16.6%
17.2%
(Endurance Conduit) When Feign Death ends, you take (-- 3)% reduced damage for 8 sec.
Rank changes:
(-- 3)%
(-- 3.5)%
(-- 4)%
(-- 4.5)%
(-- 5)%
(-- 5.5)%
(-- 6)%
(-- 6.5)%
(-- 7)%
(-- 7.5)%
(-- 8)%
(-- 8.5)%
(-- 9)%
(-- 9.5)%
(-- 10)%
(-- 3)%
(-- 3.8)%
(-- 4.6)%
(-- 5.4)%
(-- 6.2)%
(-- 7)%
(-- 7.8)%
(-- 8.6)%
(-- 9.4)%
(-- 10.2)%
(-- 11)%
(-- 11.8)%
(-- 12.6)%
(-- 13.4)%
(-- 14.2)%
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Soulbind Conduits (4)
(Potency Conduit) Arcane Missiles reducereduces the cooldown of Arcane Power by 0.1 sec.0.15 sec each time it deals damage.
Rank changes:
0.1
0.2
0.3
0.4
0.5
0.6
0.7
0.8
0.9
1.0
1.1
1.2
1.3
1.4
1.5
0.15
0.16
0.18
0.20
0.21
0.23
0.24
0.25
0.27
0.28
0.30
0.32
0.33
0.35
0.36
(Potency Conduit) Your Arcane Barrage has a 10.0%4.0% chance to grant 258 Arcane Charges.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.5%
15.5%
16.5%
17.5%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
(Potency Conduit) Touch of Magi accumulates an additional 5.0%6.0% of the damage you deal.
Rank changes:
5.0%
5.5%
6.0%
6.8%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
15.0%
(Potency Conduit) Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 10%6%.
Rank changes:
10%
11%
12%
13%
14.5%
15.5%
16.5%
17.5%
19%
20%
21%
22%
23%
24%
25%
6%
6.6%
7.2%
7.8%
8.4%
9%
9.6%
10.2%
10.8%
11.4%
12%
12.6%
13.2%
13.8%
14.4%
Soulbind Conduits (4)
(Potency Conduit) Initial Pyroblast damage increased by 5.0%4.0%.
Rank changes:
5.0%
6.0%
7.0%
8.0%
9.0%
10.0%
11.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
(Potency Conduit) Fireball grants 5.0%2.5% Mastery when it fails to critically strike.
Rank changes:
5.0%
5.5%
6.0%
6.8%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
2.5%
2.8%
3.0%
3.3%
3.5%
3.8%
4.0%
4.3%
4.5%
4.8%
5.0%
5.3%
5.5%
5.8%
6.0%
(Potency Conduit) While Combustion is active, your Fire Blast grants you 3.0%10.0% increased Fire damage for 5 sec, stacking up to 32 times.
Rank changes:
3.0%
3.5%
4.0%
4.5%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
(Potency Conduit) Flamestrike's damage and radius are increased by 6.0%.is increased by 8.0%, and its radius is increased by 10%.
Rank changes:
6.0%
7.0%
8.0%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
Specialization (1)
Launches an orb of swirling ice up to 40 yards forward which deals up to 160)] Frost damage to 8 enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy.
Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec.
Legendary Item Effects (1)
While Frozen Orb is active, you gain Fingers of Frost every 2 sec.
Inventory Type: Head, Hands
Soulbind Conduits (4)
(Potency Conduit) Increases the damage of Ice Lance against frozen enemies by 10.0%25.0%.
Rank changes:
10.0%
12.0%
15.0%
18.0%
21.0%
24.0%
27.0%
30.0%
32.0%
35.0%
38.0%
41.0%
44.0%
47.0%
50.0%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
(Potency Conduit) While Icy Veins is active, your critical hits reduce its cooldown by 0.250.90 sec.
Rank changes:
0.25
0.30
0.40
0.50
0.60
0.70
0.80
0.90
1.00
1.10
1.20
1.30
1.40
1.50
1.60
0.90
0.99
1.08
1.17
1.26
1.35
1.44
1.53
1.62
1.71
1.80
1.89
1.98
2.07
2.16
(Potency Conduit) Blizzard's damage andis increased by 8.0%, and its movement speed reduction are increased by 5.0%.is increased by 10%.
Rank changes:
5.0%
6.3%
7.5%
8.8%
10.0%
11.3%
12.5%
13.8%
15.0%
16.3%
17.5%
18.8%
20.0%
21.3%
25.0%
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
(Potency Conduit) Frozen Orb's damage is increased by 10.0%15.0%.
Rank changes:
10.0%
12.0%
14.0%
16.0%
18.0%
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
40.0%
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
Anima Powers (1)
Fire:
Polymorph duration is increased by 60 seconds.
Frost:
Polymorph duration is increased by 60 seconds.
Arcane, Initial:
Polymorph duration is increased by 60 seconds.Polymorphing an enemy grants you Blazing Barrier
This has a 45 sec cooldown, reduced per stack of this power.
Frost:
Polymorphing an enemy grants you Ice Barrier
This has a 45 sec cooldown, reduced per stack of this power.
Arcane, Initial:
Polymorphing an enemy grants you Prismatic Barrier
This has a 45 sec cooldown, reduced per stack of this power.
Name changed from Rotten Grains to Maldo's Enchanted Cane
Soulbind Conduits (11)
(Endurance Conduit) While inside Ice Block, you heal for 15%55% of your maximum health over the duration.
Rank changes:
15%
18%
20%
23%
25%
28%
30%
33%
35%
38%
40%
43%
45%
48%
50%
55%
61%
66%
72%
77%
83%
88%
94%
99%
104%
110%
116%
121%
126%
132%
(Potency Conduit) Shifting Power channels 5% faster.reduces your Mage ability cooldowns by an additional (-- 1000 / 1000 * 4 / 1) sec over 4 sec.
Rank changes:
5%
8%
11%
15%
18%
21%
24%
28%
31%
34%
37%
41%
44%
47%
50%
(-- 1000 / 1000 * 4 / 1)
(-- 1100 / 1000 * 4 / 1)
(-- 1200 / 1000 * 4 / 1)
(-- 1300 / 1000 * 4 / 1)
(-- 1400 / 1000 * 4 / 1)
(-- 1500 / 1000 * 4 / 1)
(-- 1600 / 1000 * 4 / 1)
(-- 1700 / 1000 * 4 / 1)
(-- 1800 / 1000 * 4 / 1)
(-- 1900 / 1000 * 4 / 1)
(-- 2000 / 1000 * 4 / 1)
(-- 2100 / 1000 * 4 / 1)
(-- 2200 / 1000 * 4 / 1)
(-- 2300 / 1000 * 4 / 1)
(-- 2400 / 1000 * 4 / 1)
(Endurance Conduit) Your Barriers heal you for 20%25% of the damage absorbed.
Rank changes:
20%
22%
25%
28%
31%
34%
37%
40%
43%
46%
49%
52%
54%
57%
60%
25%
27.5%
30%
32.5%
35%
37.5%
40%
42.5%
45%
47.5%
50%
52.5%
55%
57.5%
60%
(Finesse Conduit) The cooldown of Blink is reduced by 1.02.0 sec.
Rank changes:
1.0
1.3
1.5
1.8
2.0
2.3
2.5
2.8
3.0
3.3
3.5
3.8
4.0
4.3
5.0
2.0
2.2
2.4
2.6
2.8
3.0
3.2
3.4
3.6
3.8
4.0
4.2
4.4
4.6
4.8
(Potency Conduit) Deathborne's duration is increased by 3.06.0 sec.
Rank changes:
3.0
3.5
4.0
4.5
5.0
5.5
6.0
6.5
7.0
7.5
8.0
8.5
9.0
9.5
10.0
6.0
6.6
7.2
7.8
8.4
9.0
9.6
10.2
10.8
11.4
12.0
12.6
13.2
13.8
14.4
(Finesse Conduit) Successfully interrupting an enemy with Counterspell reduces its cooldown by 1.02.5 sec.
Rank changes:
1.0
1.5
2.0
2.5
3.0
3.5
4.0
4.5
5.0
5.5
6.0
6.5
7.0
7.5
8.0
2.5
2.8
3.0
3.3
3.5
3.8
4.0
4.3
4.5
4.8
5.0
5.3
5.5
5.8
6.0
(Finesse Conduit)
Arcane:
Greater Invisibility increases your movement speed by 20%18% for 6 sec.
Fire, Frost, Initial:
Invisibility increases your movement speed by 20%45% for 6 sec.
Rank changes:
20%
21%
23%
25%
27%
28%
30%
32%
34%
36%
37%
39%
41%
43%
45%
18
20
22
23
25
27
29
31
32
34
36
38
40
41
43
(Potency Conduit) Radiant Spark increases the damage your spells deal to the target by an additional 2.0%5.0%.
Rank changes:
2.0%
2.4%
2.8%
3.2%
3.6%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
8.0%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
(Potency Conduit) Each time a Mirror of Torment is consumed your spell damage is increased by 1.0%2.0% for 10 sec, stacking 3 times.
Rank changes:
1.0%
1.1%
1.2%
1.3%
1.4%
1.5%
1.6%
1.7%
1.8%
1.9%
2.0%
2.1%
2.2%
2.3%
2.4%
2.0%
2.2%
2.4%
2.6%
2.8%
3.0%
3.2%
3.4%
3.6%
3.8%
4.0%
4.2%
4.4%
4.6%
4.8%
(Endurance Conduit) Gain a shield that absorbs 5.0%4.0% of your maximum health for 15 sec after you Blink.
Rank changes:
5.0%
5.5%
6.0%
6.8%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
(Finesse Conduit) The cooldown of Ice Block is reduced by 3025 sec.
Rank changes:
30
34
38
43
47
51
55
60
64
68
72
77
81
85
90
25
28
30
33
35
38
40
43
45
48
50
53
55
58
60
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Soulbind Conduits (4)
(Endurance Conduit) While under the effects of Celestial Brew, your effects that heal you are increased by 15.0%18.8%.
Rank changes:
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
18.8%
20.6%
22.5%
24.4%
26.3%
28.1%
30.0%
31.9%
33.8%
35.6%
37.5%
39.4%
41.3%
43.1%
45.0%
(Endurance Conduit) During Shuffle, Heavy Stagger has a 2.0%2.5% chance to heal you instead of dealing damage.
Rank changes:
2.0%
2.2%
2.4%
2.6%
2.8%
3.0%
3.2%
3.4%
3.6%
3.8%
4.0%
4.2%
4.4%
4.6%
4.8%
2.5%
2.8%
3.0%
3.3%
3.5%
3.8%
4.0%
4.3%
4.5%
4.8%
5.0%
5.3%
5.5%
5.8%
6.0%
(Potency Conduit) Keg Smash deals an additional 6.0%7.5% damage to targets affected by Breath of Fire.
Rank changes:
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
15.8%
16.5%
17.3%
18.0%
(Potency Conduit) Abilities that grant Shuffle reduce the cooldown on Invoke Niuzao, the Black Ox by 0.5 sec, and Niuzao's Stomp deals an additional 20.0%25.0% damage.
Rank changes:
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
Soulbind Conduits (4)
(Potency Conduit) Abilities that activate Gust of Mist reduce the cooldown on
Invoke Chi-Ji, the Red Crane
Invoke Chi-Ji, the Red Crane
Invoke Yul'on, the Jade Serpent by 0.3 sec, and
Invoke Chi-Ji, the Red Crane
Chi-Ji's Gusts of Mists
Yu'lon's Soothing Breath healing is increased by 5.0%.6.3%.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
6.3%
6.9%
7.5%
8.1%
8.8%
9.4%
10.0%
10.6%
11.3%
11.9%
12.5%
13.1%
13.8%
14.4%
15.0%
(Potency Conduit) Life Cocoon increases healing over time received by an additional 15.0%18.8%, and this effect lingers for an additional 6 sec after the cocoon is removed.
Rank changes:
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
18.8%
20.6%
22.5%
24.4%
26.3%
28.1%
30.0%
31.9%
33.8%
35.6%
37.5%
39.4%
41.3%
43.1%
45.0%
(Potency Conduit) Gust of Mists has a 30% chance to do 40.0%50.0% more healing.
Rank changes:
40.0%
44.0%
48.0%
52.0%
56.0%
60.0%
64.0%
68.0%
72.0%
76.0%
80.0%
84.0%
88.0%
92.0%
96.0%
50.0%
55.0%
60.0%
65.0%
70.0%
75.0%
80.0%
85.0%
90.0%
95.0%
100.0%
105.0%
110.0%
115.0%
120.0%
(Potency Conduit) Rising Sun Kick reduces the remaining cooldown on Revival by 1.0 sec, and Revival heals targets for 10.0%12.5% of Revival's heal over 10 sec.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
12.5%
13.8%
15.0%
16.3%
17.5%
18.8%
20.0%
21.3%
22.5%
23.8%
25.0%
26.3%
27.5%
28.8%
30.0%
Soulbind Conduits (4)
(Potency Conduit) Spinning Crane Kick's bonus from striking a unique target with Tiger Palm, Blackout Kick, or Rising Sun Kick is increased by an additional 8.0%10.0%.
Rank changes:
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
(Potency Conduit) Serenity
Serenity's damage bonus is increased by 7.0%
8.8%
After your Storm, Earth, and Fire spirits fixate on the same target, they deal 7.0% increased damage.8.8% increased damage.
Rank changes:
7.0%
7.7%
8.4%
9.1%
9.8%
10.5%
11.2%
11.9%
12.6%
13.3%
14.0%
14.7%
15.4%
16.1%
16.8%
8.8%
9.6%
10.5%
11.4%
12.3%
13.1%
14.0%
14.9%
15.8%
16.6%
17.5%
18.4%
19.3%
20.1%
21.0%
(Potency Conduit) Fists of Fury's damage is increased by 4.0%5.0%.
Rank changes:
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
(Potency Conduit) Abilities that activate Combo Strikes reduce the cooldown of Invoke Xuen, the White Tiger by 0.1 sec, and Xuen's damage is increased by 8.0%10.0%.
Rank changes:
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
Soulbind Conduits (11)
(Potency Conduit) Bonedust Brew's Shadow damage or healing is increased by 32.0%40.0%, and when Bonedust Brew deals Shadow damage or healing, its cooldown is reduced by 0.5 sec.
Rank changes:
32.0%
35.2%
38.4%
41.6%
44.8%
48.0%
51.2%
54.4%
57.6%
60.8%
64.0%
67.2%
70.4%
73.6%
76.8%
40.0%
44.0%
48.0%
52.0%
56.0%
60.0%
64.0%
68.0%
72.0%
76.0%
80.0%
84.0%
88.0%
92.0%
96.0%
(Finesse Conduit) Targets affected by your Leg Sweep deal 5.0%6.3% less damage for 5 sec.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
6.3%
6.9%
7.5%
8.1%
8.8%
9.4%
10.0%
10.6%
11.3%
11.9%
12.5%
13.1%
13.8%
14.4%
15.0%
(Endurance Conduit) Fortifying Brew grants you a shield equal to 10.0%12.0% of your maximum health for 15 sec.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
12.0%
13.2%
14.4%
15.6%
16.8%
18.0%
19.2%
20.4%
21.6%
22.8%
24.0%
25.2%
26.4%
27.6%
28.8%
(Endurance Conduit) When casting Vivify on yourself, its healing is increased by 12.0%15.0%, and it has a 30% chance to refund its cost.
Rank changes:
12.0%
13.2%
14.4%
15.6%
16.8%
18.0%
19.2%
20.4%
21.6%
22.8%
24.0%
25.2%
26.4%
27.6%
28.8%
15.0%
16.8%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
(Endurance Conduit) Expel Harm's healing is increased by 20.0%25.0%.
Rank changes:
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
(Potency Conduit) Fallen Order monks deal 29.0%36.3% more damage and healing.
Rank changes:
29.0%
31.9%
34.8%
37.7%
40.6%
43.5%
46.4%
49.3%
52.2%
55.1%
58.0%
60.9%
63.8%
66.7%
69.6%
36.3%
39.9%
43.5%
47.1%
50.8%
54.4%
58.0%
61.6%
65.3%
68.9%
72.5%
76.1%
79.8%
83.4%
87.0%
(Finesse Conduit) When Paralysis ends, your target's movement speed is reduced by 38.0%40.0% for 5 sec.
Rank changes:
38.0%
41.8%
45.6%
49.4%
53.2%
57.0%
60.8%
64.6%
68.4%
72.2%
76.0%
79.8%
83.6%
87.4%
91.2%
40.0%
44.0%
48.0%
52.0%
56.0%
60.0%
64.0%
68.0%
72.0%
76.0%
80.0%
84.0%
88.0%
92.0%
96.0%
(Potency Conduit) Weapons of Order's duration is increased by 5.0 sec, it increases your Mastery by an additional (1.25 * 525)%.
Rank changes:
5
7
8
9
10
11
12
13
14
15
16
17
18
19
20
25
27.5
30
32.5
35
37.5
40
42.5
45
47.5
50
52.5
55
57.5
60
(Finesse Conduit) Transcendence: Transfer increases your movement speed by 10.0%12.5% for 5 sec.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
12.5%
13.8%
15.0%
16.3%
17.5%
18.8%
20.0%
21.3%
22.5%
23.8%
25.0%
26.3%
27.5%
28.8%
30.0%
(Finesse Conduit) Blackout Kick has a 5.0%6.0% chance to grant a charge of Roll.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
(Potency Conduit) Faeline Stomp deals 4.4%5.5% additional damage per target, up to a maximum of 22.0%27.5% additional damage.
Rank changes:
4.4%
4.8%
5.3%
5.7%
6.2%
6.6%
7.0%
7.5%
7.9%
8.4%
8.8%
9.2%
9.7%
10.1%
10.6%
5.5%
6.1%
6.6%
7.2%
7.7%
8.3%
8.8%
9.4%
9.9%
10.4%
11.0%
11.6%
12.1%
12.6%
13.2%
Tier 3 Azerite Powers (Item Level 115) (1)
When you Blackout StrikeKick, your Stagger is reduced by 239.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
PvP Talents (1)
Your next Holy Light or Flash of Light is increased by 100%, costs no manacasts 60% faster, and is unable to be interrupted.
Specialization (2)
Avenger's Shield interrupts and silences the main target for 3 sec if it is not a player.
Every 5 ShieldShields of the Righteous make your next Word of Glory free.
PvP Talents (1)
When you are healed by an ally, all nearby allies within 20up to 5 allies within 40 yards are also healed for 20% of the amount.
PvP Talents (1)
Whenever you or nearby allies within 2040 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times.
Spells (1)
Shows the location of all nearby undead on the minimap until cancelled. Only one form of tracking can be active at a time.
Tier 3 Azerite Powers (Item Level 115) (1)
Your Light of the ProtectorWord of Glory heals for 240 additional healing. and is always increased by 200% During Avenging Wrath, it receives the maximum value of any health-based bonuses.
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization (1)
Discipline:
Corrosive shadow energy radiates from the target, dealing 14.824%12.6% of Spell power) * 6] Shadow damage over 4.5 sec to all enemies within 10 yards of the target.
Shadow:
Corrosive shadow energy radiates from the target, dealing 14.824%12.6% of Spell power) * 6] Shadow damage over 4.5 sec to all enemies within 10 yards of the target.
Generates 6 Insanity over the duration per target hit.
Soulbind Conduits (4)
(Potency Conduit) Spirit Shell
Spirit Shell's
Rapture's duration is increased by 2.0 sec, and its
Spirit Shell
absorption
Power Word: Shield enhancement is increased by 10.0%.13.0%.
Rank changes:
10.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
13.0%
14.3%
15.6%
16.9%
18.2%
19.5%
20.8%
22.1%
23.4%
24.7%
26.0%
27.3%
28.6%
29.9%
31.2%
(Potency Conduit) Pain Suppression also heals your target for 12.0%15.0% of their maximum health.
Rank changes:
12.0%
13.2%
14.4%
15.6%
16.8%
18.0%
19.2%
20.4%
21.6%
22.8%
24.0%
25.2%
26.4%
27.6%
28.8%
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
(Potency Conduit) Power Word: Radiance's healing is increased by 33.0%40.0%.
Rank changes:
33.0%
36.9%
39.6%
42.9%
46.2%
49.5%
52.8%
56.1%
59.4%
62.7%
66.0%
69.3%
72.6%
75.9%
79.2%
40.0%
44.0%
48.0%
52.0%
56.0%
60.0%
64.0%
68.0%
72.0%
76.0%
80.0%
84.0%
88.0%
92.0%
96.0%
(Potency Conduit) The damage or healing of your first bolt of Penance is increased by 25.0%30.0%.
Rank changes:
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
30.0%
33.0%
36.0%
39.0%
42.0%
45.0%
48.0%
51.0%
54.0%
57.0%
60.0%
63.0%
66.0%
69.0%
72.0%
PvP Talents (1)
Holy Word: Serenity now has 2 Charges.25 Charges and a 25% reduced cooldown.
Soulbind Conduits (4)
(Potency Conduit) Prayer of Mending does 30.0%38.0% increased healing to the initial target.
Rank changes:
30.0%
33.0%
36.0%
39.0%
42.0%
45.0%
48.0%
51.0%
54.0%
57.0%
60.0%
63.0%
66.0%
69.0%
72.0%
38.0%
41.8%
45.6%
49.4%
53.2%
57.0%
60.8%
64.6%
68.4%
72.2%
76.0%
79.8%
83.6%
87.4%
91.2%
(Potency Conduit) Spells that reduce the cooldowns of your Holy Words reduce them by 6.0% more.
Rank changes:
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
6.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
(Potency Conduit) Guardian Spirit's duration is increased by 2.0 sec, and it increases healing received by an additional 10.0%13.0%.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
13.0%
14.3%
15.6%
16.9%
18.2%
19.5%
20.8%
22.1%
23.4%
24.7%
26.0%
27.3%
28.6%
29.9%
31.2%
(Potency Conduit) Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 30.0%38.0%.
Rank changes:
30.0%
33.0%
36.0%
39.0%
42.0%
45.0%
48.0%
51.0%
54.0%
57.0%
60.0%
63.0%
66.0%
69.0%
72.0%
38.0%
41.8%
45.6%
49.4%
53.2%
57.0%
60.8%
64.6%
68.4%
72.2%
76.0%
79.8%
83.6%
87.4%
91.2%
Specialization (4)
Afflicts the target with a disease that instantly causes (76.5%65% of Spell power) Shadow damage plus an additional 4 Shadow damage over 6 sec. Heals you for 50% of damage dealt.
If this effect is reapplied, any remaining damage will be added to the new Devouring Plague.
Your damage is increased by 4.0% for each of Shadow Word: Pain, Vampiric Touch and Devouring Plague on the target. During Void FormVoidform, all targets receive the maximum effect.
Assaults the target's mind with Shadow energy, causing (151.44%128.4% of Spell power) Shadow damage over 4.5 sec and slowing their movement speed by 50%.
Shadow
Generates 18 Insanity over the duration.
Effect #1 Effect #12 Apply Aura: Modifies Effect #2's Value
Value: 700800
Affected Spells:
Talents (2)
Your Shadowy Apparitions now deal 30%15% increased damage and generate 12 Insanity.
Instantly deals (43% of Spell power) Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 100%.
Only usable while channeling Mind Sear.
Legendary Item Effects (1)
Shadow Word: Death consumes 68 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating up to 15 Insanity.20 Insanity.
Inventory Type: Chest, Back
Soulbind Conduits (4)
(Potency Conduit) Void Bolt deals 35% more damage.
While not in Void Form, dealing damage with Mind Flay has a 2.5%3.1% chance to allow you to cast Void Bolt.
While in Void Form, Void Bolt has a 2.5%3.1% chance to reset the cooldown on Void Bolt.
Rank changes:
2.5%
2.8%
3.0%
3.3%
3.5%
3.8%
4.0%
4.3%
4.5%
4.8%
5.0%
5.3%
5.5%
5.8%
6.0%
3.1%
3.4%
3.7%
4.0%
4.3%
4.7%
5.0%
5.3%
5.6%
5.9%
6.2%
6.5%
6.8%
7.1%
7.4%
(Potency Conduit) Your Shadowy Apparitions deal 25.0%31.0% more damage.
Rank changes:
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
31.0%
34.1%
37.2%
40.3%
35.0%
46.5%
49.6%
52.7%
55.8%
58.9%
62.0%
65.1%
68.2%
71.3%
74.4%
(Potency Conduit) Mind Blast deals 7.0%9.0% increased damage and has a 10% chance to make your next Devouring Plague cost no insanity.
Rank changes:
7.0%
7.7%
8.4%
9.1%
9.8%
10.5%
11.2%
11.9%
12.6%
13.3%
14.0%
14.7%
15.4%
16.1%
16.8%
9.0%
9.9%
10.8%
11.7%
12.6%
13.5%
14.4%
15.3%
16.2%
17.1%
14.0%
18.9%
19.8%
20.7%
21.6%
(Potency Conduit) Your
Mindbender
Mindbender
Shadowfiend's attack speed is increased by 15.0% .19.0%.
Rank changes:
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
19.0%
20.9%
22.8%
24.7%
26.6%
28.5%
30.4%
32.3%
34.2%
36.1%
38.0%
31.5%
41.8%
43.7%
45.6%
Spells (2)
Shadow:
Shadow
Blasts the target's mind for (97.92% of Spell power) Shadow damage
Generates 7 Insanity.8 Insanity.
Discipline , Holy , Initial
Blasts the target's mind for (97.92% of Spell power) Shadow damage
Generates 0 Insanity.
NEW
Psychic Scream can withstand 20% more damage before breaking.
Covenant Abilities (4)
Your Fae Guardians leave behind a 60% effective copy of their benefit, lasting 3.03.8 sec when they jump to a new target.
Your Fae Guardians leave behind a 60% effective copy of their benefit, lasting 3.03.8 sec when they jump to a new target.
Your Fae Guardians leave behind a 60% effective copy of their benefit, lasting 3.03.8 sec when they jump to a new target.
Your Fae Guardians leave behind a 60% effective copy of their benefit, lasting 3.03.8 sec when they jump to a new target.
Soulbind Conduits (11)
(Endurance Conduit) Casting Power Word: Shield on an ally also shields you for 10.0%13.0% of the amount for 10 sec.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
13.0%
14.3%
15.6%
16.9%
18.2%
19.5%
20.8%
22.1%
23.4%
24.7%
26.0%
27.3%
28.6%
29.9%
31.2%
(Finesse Conduit) Dispel Magic, Purify, and Mass Dispel cost 15.0%20.0% less mana.
Rank changes:
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
(Potency Conduit) Ascended Blast deals 20.0%25.0% increased damage, and Ascended Eruption deals an additional 1% damage per stack of Boon of the Ascended.
Rank changes:
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
38.0%
50.0%
52.5%
55.0%
57.5%
60.0%
(Potency Conduit) Your Fae Guardians leave behind a 60% effective copy of their benefit, lasting 3.03.8 sec when they jump to a new target.
Rank changes:
3.0
3.3
3.6
3.9
4.2
4.5
4.8
5.1
5.4
5.7
6.0
6.3
6.6
6.9
7.2
3.8
4.2
4.6
4.9
5.3
5.7
6.1
6.5
6.8
7.2
7.6
8.0
8.4
8.7
9.1
(Potency Conduit) Unholy Transfusion lasts 2 sec longer and deals 5.0%6.0% more damage and healing.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
(Endurance Conduit) Desperate Prayer heals you for an additional 5.0%6.0% of your maximum health over 5 sec.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
(Finesse Conduit) After
Mind Bomb
Mind Bomb
Psychic Scream ends, affected targets' movement speed is reduced by 20.0%25.0% for 5 sec.
Rank changes:
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
(Finesse Conduit) Levitate grants 9.0%11.0% increased movement speed.
Rank changes:
9.0%
9.9%
10.8%
11.7%
12.6%
13.5%
14.4%
15.3%
16.2%
17.1%
18.0%
18.9%
19.8%
20.7%
21.6%
11.0%
12.1%
13.2%
14.3%
15.4%
16.5%
17.6%
18.7%
19.8%
20.9%
22.0%
23.1%
24.2%
25.3%
26.4%
(Finesse Conduit) Power Infusion incurs a 5.06.0 sec reduced cooldown when you cast it on an ally.
Rank changes:
5.0
5.5
6.0
6.5
7.0
7.5
8.0
8.5
9.0
9.5
10.0
10.5
11.0
11.5
12.0
6.0
6.6
7.2
7.8
8.4
9.0
9.6
10.2
10.8
11.4
12.0
12.6
13.2
13.8
14.4
(Potency Conduit) Mindgames lasts an additional 2.0 sec, deals an additional 10.0%13.0% initial damage, and reverses an additional 10.0%13.0% damage or healing.
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
13.0%
14.3%
15.6%
16.9%
18.2%
19.5%
20.8%
22.1%
23.4%
24.7%
26.0%
27.3%
28.6%
29.9%
31.2%
(Endurance Conduit) For the first 5 sec of Fade, you take (-- 56)% reduced damage.
Rank changes:
(-- 5)%
(-- 5.5)%
(-- 6)%
6.5%
(-- 7)%
(-- 7.5)%
(-- 8)%
(-- 8.5)%
(-- 9)%
(-- 9.5)%
(-- 10)%
(-- 10.5)%
(-- 11)%
(-- 11.5)%
(-- 12)%
(-- 6)%
(-- 6.6)%
(-- 7.2)%
(-- 7.8)%
(-- 8.4)%
(-- 9)%
(-- 9.6)%
(-- 10.2)%
(-- 10.8)%
(-- 11.4)%
(-- 12)%
(-- 12.6)%
(-- 13.2)%
(-- 13.8)%
(-- 14.4)%
Tier 3 Azerite Powers (Item Level 115) (1)
When Voidform ends, gain 4 Critical Strike for each stack of Voidform5 Critical Strike, stacking 20 times. This effect decays every 1 sec.
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
Soulbind Conduits (4)
(Potency Conduit) The instant damage of your lethal poisons is increased by 30%10%.
Rank changes:
30%
35%
40%
45%
50%
55%
60%
65%
70%
75%
80%
85%
90%
95%
100%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
24%
(Potency Conduit) Garrote increases the damage of your Mutilate on the target by 20%9%.
Rank changes:
20%
22.9%
25.7%
28.5%
31.4%
34.3%
37.1%
40.0%
42.8%
45.7%
48.5%
51.3%
54.2%
57.0%
60%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
(Potency Conduit) Fan of Knives's damage is increased by 8%7%, and it has a 8% increased poison application chance.5% increased critical strike chance.
Rank changes:
8%
10%
12%
14%
16%
18%
20%
22%
24%
26%
28%
30%
32%
34%
36%
7%
8%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
(Potency Conduit) Shiv's damage is increased by 100% on bleeding targets, and it extends the duration of your Envenom by 1.0 sec.Shiv increases your Nature damage done against the target by an additional 10.0%.
Rank changes:
100%
110%
130%
150%
160%
180%
190%
200%
220%
230%
250%
270%
280%
290%
300%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
Soulbind Conduits (4)
(Potency Conduit) Main Gauche has an additional 10%3.0% chance to strike while Blade Flurry is active.
Rank changes:
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
24%
3.0%
3.3%
3.6%
3.9%
4.2%
4.5%
4.8%
5.1%
5.4%
5.7%
6.0%
6.3%
6.6%
6.9%
7.2%
(Potency Conduit) Ambush
Flagellation
Slaughter
and Dispatch have a 7.0%15.0% chance to grant you a Roll the Bones combat enhancement buff you do not already have for 5 sec.
Duration and chance tripled while Stealthed.
Rank changes:
7.0%
8.0%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
(Potency Conduit) Roll the Bones has a 7.0% chance of instantly resetting its cooldown.12.0% increased chance of granting additional matches.
Rank changes:
7.0%
8.0%
9.0%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
12.0%
13.2%
14.4%
15.6%
16.8%
18.0%
19.2%
20.4%
21.6%
22.8%
24.0%
25.2%
26.4%
27.6%
28.8%
(Potency Conduit) Sinister Strike has a 20%9% chance to strike with both weapons after it strikes an additional time.
Rank changes:
20%
21%
22%
23%
24%
25%
26%
27%
28%
29%
30%
31%
32%
33%
35%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
Specialization (1)
Strike the target, dealing (87.35% of Attack power) Physical damage.
While Stealthed, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage.
Awards 2 combo point.
Range changed from 25 yd range to Melee Range
Soulbind Conduits (3)
(Potency Conduit) Eviscerate and Shadow VaultBlack Powder increase your Shadow damage dealt by 30% for 5 sec.8.0% for 8 sec.
Rank changes:
30%
38.5%
47%
55.5%
64%
72.5%
81%
89.5%
98%
106.5%
115%
123.5%
132%
140.5%
150%
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
(Potency Conduit) Shadowstrike increases the damage of your next Backstab by 30%
Gloomblade
Gloomblade
Backstab by 18%, stacking up to 3 times.6 times.
Rank changes:
30%
35%
40%
45%
50%
55%
60%
65%
70%
75%
80%
85%
90%
95%
100%
18%
20%
22%
24%
26%
28%
30%
32%
34%
36%
38%
40%
42%
44%
46%
(Potency Conduit) Symbols of Death increases your critical strike chance by 6.0%4.0%.
Rank changes:
6.0%
8.0%
10.0%
12.0%
14.0%
16.0%
18.0%
20.0%
22.0%
24.0%
26.0%
28.0%
30.0%
32.0%
34.0%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
Covenant Abilities (14)
Deal (135%110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 3 combo point.2 combo point.
Effect #1 Effect #1 School Damage
Value: 0 (AP mod: 1.351.1)
Deal (135%110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 3 combo point.2 combo point.
Deal (135%110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 3 combo point.2 combo point.
Deal (135%110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 3 combo point.2 combo point.
Lash the target 3 times, dealing (6% of Attack power) Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend.
Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.050.06)
Lash the target 3 times, dealing (5%6% of Attack power) Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 45 sec, causing20 sec, receiving an additional lash for each combo point spent.
you spend.
Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 20% for 25 sec.15% Haste for 20 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.050.06)
Cooldown changed from 5 sec cooldown to 1.5 min cooldown
NEW
Cleanse your Flagellation target's torment, increasing your Haste by 0.5% for each stack of Flagellation on them, up to a maximum of 15% Haste for 20 sec.
Lash the target 3 times, dealing (5%6% of Attack power) Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 45 sec, causing20 sec, receiving an additional lash for each combo point spent.
you spend.
Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 20% for 25 sec.15% Haste for 20 sec.
Range changed from 100 yd range to 20 yd range
Category changed from Uncategorized to Covenant Abilities
Lash the target 3 times, dealing (6% of Attack power) Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend.
Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.050.06)
Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you Vanish from sight.
gain 1 use of any Stealth ability for 5 sec.
Cooldown reduced by 6030 sec if Sepsis does not last its full duration.duration.
Awards 1 combo point.
Cost changed from None to 25 Energy
NEW
Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you gain 1 use of any Stealth ability for 5 sec.
Cooldown reduced by 30 sec if Sepsis does not last its full duration.
Awards 1 combo point.
Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you Vanish from sight.
gain 1 use of any Stealth ability for 5 sec.
Cooldown reduced by 6030 sec if Sepsis does not last its full duration.duration.
Awards 1 combo point.
Serrated Bone Spike's bleed has a 30% chance to deal its damage a second time.
Effect #1 School Damage
Value: 0 (AP mod: 0.60.1)
Soulbind Conduits (3)
(Potency Conduit) Flagellation lashes 1 additional time2 additional times initially and deals 12% increased damage.50% increased damage.
Rank changes:
12%
14%
16%
18%
20%
22%
24%
26%
28%
30%
32%
34%
36%
38%
40%
50%
55%
60%
65%
70%
75%
80%
85%
90%
95%
100%
105%
110%
115%
120%
(Potency Conduit) Sepsis's damage over time is increased by 50%80%, reduced by 10% each time it deals damage.
Rank changes:
50%
60%
70%
80%
90%
100%
110%
120%
130%
140%
150%
160%
170%
180%
190%
80%
88%
96%
104%
112%
120%
128%
136%
144%
152%
160%
168%
176%
184%
192%
(Potency Conduit) Serrated Bone Spike's bleed has a 3.0%30% chance to deal its damage a second time.
Rank changes:
3.0%
3.5%
4.0%
4.5%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
30%
33%
36%
39%
42%
45%
48%
51%
54%
57%
60%
63%
66%
67%
70%
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
PvP Talents (1)
Restoration
Lava BurstFlame Shock damage increased by 30%.
Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 20%, stacking up to 3 times.
Elemental , Enhancement , Initial
Lava BurstFlame Shock damage increased by 25%.
Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 15%, stacking up to 3 times.
Legendary Item Effects (3)
When you cast Earth Shock, your next Earthquake will deal 250% additional damage.175% additional damage.
Inventory Type: Shoulder, Hands
Flame Shock damage over time critical strikes reduce the cooldown of
Storm Elemental
Storm Elemental
Fire Elemental by
Storm Elemental
1.0
1.0 sec, and Flame Shock has a 30%50% increased critical strike chance.
Inventory Type: Chest, Finger
When you cast Earth Shock, gain Lava Surge and increase the damage of your next Lava Burst by 30%.20%.
Inventory Type: Feet, Back
Soulbind Conduits (4)
(Potency Conduit) Storm Elemental
Storm Elemental
Fire Elemental lasts 15% longer.35% longer.
Rank changes:
15%
16%
17%
18%
19%
20%
21%
23%
24%
25%
26%
27%
28%
29%
30%
35%
36%
37%
38%
39%
40%
41%
43%
44%
45%
46%
47%
48%
49%
50%
(Potency Conduit) Lightning Bolt has a 30%25% chance to generate double Maelstrom.
Rank changes:
30%
32%
34%
36%
39%
41%
43%
45%
47%
49%
51%
54%
56%
58%
60%
25%
26%
27%
28%
29%
30%
32%
33%
34%
35%
36%
37%
38%
39%
40%
(Potency Conduit) Earth Shock has a 15.0% chance to extend the duration of your Flame Shock on the enemy by 412 sec.
(Potency Conduit) Casting Earthquake has a 15%10% chance to instantly cast Chain Lightning at a random enemy in the Earthquake.
Rank changes:
15%
16%
17%
18%
19%
20%
21%
23%
24%
25%
26%
27%
28%
29%
30%
10%
10.7%
11.3%
12%
12.7%
13.3%
14%
15%
15.7%
16.3%
17%
17.7%
18.3%
19%
19.7%
Specialization (1)
Imbue your main-hand weapon with the element of Wind for 1 hour. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing (10.8%32.4% of Attack power)% Physical damage each.
Legendary Item Effects (4)
Dropping Windfury Totem grants you 100% chance to gain Windfury Weapon for 8 sec. and increases Windfury Weapon damage by 100% for 12 sec.
This can only occur once every 1 min.
Inventory Type: Head, Waist
Consuming 5 stacks of Maelstrom Weapon will reset the cooldown of Stormstrike and cause your next Stormstrike to deal 100% increased damage.15% increased damage.
Inventory Type: Neck, Wrist
Each time Flame Shock deals Periodic damage, increase the damage of your next Lava Lash by 10%12% and reduce the cooldown of Lava Lash by 0.5 sec.
Inventory Type: Wrist, Hands
Increases the chance to gain a stack of Maelstrom Weapon by 5%3%, and whenever you gain a stack of Maelstrom Weapon, the cooldown of Feral Spirits is reduced by 2.0 sec.
Inventory Type: Shoulder, Finger
Soulbind Conduits (3)
(Potency Conduit) Maelstrom Weapon increases the damage or healing of your next spell by an additional 4.0%1.0% per stack.
Rank changes:
4.0%
4.4%
4.9%
5.3%
5.7%
6.1%
6.6%
7.0%
7.4%
7.9%
8.3%
8.7%
9.1%
9.6%
10.0%
1.0%
1.3%
1.5%
1.8%
2.0%
2.3%
2.5%
2.8%
3.0%
3.3%
3.5%
3.8%
4.0%
4.3%
4.5%
(Potency Conduit) Lava Lash has an additional 25%15% critical strike chance against enemies affected by your Flame Shock.
Rank changes:
25%
27%
29%
30%
32%
34%
36%
38%
39%
41%
43%
45%
47%
49%
50%
15%
15.7%
16.3%
17%
17.7%
18.3%
19%
20%
21%
21.7%
22.3%
23%
23.7%
24.3%
25%
(Potency Conduit) Windfury Weapon has a 40%20% chance to trigger a third attack.
Rank changes:
40%
43%
46%
49%
51%
54%
57%
60%
63%
66%
69%
71%
74%
77%
80%
20%
21%
22%
23%
24%
25%
26%
28%
29%
30%
31%
32%
33%
34%
35%
Legendary Item Effects (2)
Earth Shield healing is increased by 300%150% if your Earth Shield target is below 50%75% health, and Healing Wave adds a stack of Earth Shield to your target, up to 9 maximum stacks.
Inventory Type: Chest, Back
After using Mana Tide Totem, the cast time of Healing Wave and Chain Heal is reduced by 50%, and the mana cost of Chain Heal and Healing Wave is reduced by 100%25% for 10 sec.
Inventory Type: Legs, Back
Soulbind Conduits (2)
(Potency Conduit) Using Healing Tide Totem increases the healing of your Healing Rain by 160%75% for 20 sec.
Rank changes:
160%
170%
180%
190%
200%
210%
220%
230%
240%
250%
260%
270%
280%
290%
300%
75%
80%
85%
90%
95%
100%
105%
110%
115%
120%
125%
130%
135%
140%
145%
(Potency Conduit) Chain Heal has a 40% chance to jump to an additional ally.The primary target of your Chain Heal is healed for an additional 10%.
Name changed from Nature's Reach to Nature's Focus
Rank changes:
40%
43%
46%
49%
51%
54%
57%
60%
63%
66%
69%
71%
74%
77%
80%
10%
10.7%
11.3%
12%
12.7%
13.3%
14%
15%
16%
16.7%
17.3%
18%
18.7%
19.3%
20%
Covenant Abilities (5)
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 3.12.05)
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
This is a test.
0
0
Legendary Item Effects (1)
Casting Chain Heal makes your next Chain Lightning instant cast. Casting Chain Lightning makes your next Chain Heal instant cast .
Inventory Type: Neck, Chest
Soulbind Conduits (2)
(Potency Conduit) Vesper Totem is 100%40% more effective against the target nearest to it.
Rank changes:
100%
107%
114%
121%
129%
136%
143%
150%
157%
164%
171%
179%
186%
193%
200%
40%
43%
46%
49%
52%
55%
58%
61%
64%
67%
70%
73%
76%
79%
82%
(Potency Conduit) Fae Transfusion deals 15%30% increased damage, and channels 15%30% faster.
Rank changes:
15%
16%
17%
18%
19%
20%
21%
23%
24%
25%
26%
27%
28%
29%
30%
30%
31%
32%
33%
34%
35%
36%
38%
39%
40%
41%
42%
43%
44%
45%
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Soulbind Conduits (2)
(Potency Conduit) Malefic Rapture deals 25%15% increased damage to targets suffering from Unstable Affliction.
Rank changes:
25%
27%
29%
31%
33%
35%
37%
39%
41%
43%
45%
47%
49%
51%
53%
15%
17%
18%
20%
21%
23%
24%
26%
27%
29%
30%
32%
33%
35%
36%
(Potency Conduit) The duration of Agony is increased by 4.0 sec.
Rank changes:
4.0
4.3
4.6
4.9
5.2
5.5
5.8
6.2
6.5
6.8
7.1
7.4
7.7
8.0
8.3
4.0
4.4
4.8
5.2
5.6
6.0
6.4
6.8
7.2
7.6
8.0
8.4
8.8
9.2
9.6
Specialization (2)
Summoning your Demonic Tyrant instantly generates 550 Soul Shards.
Summon a Demonic Tyrant to increase the duration of all of your current lesser demons by 15 sec, and increase the damage of all of your other demons by 15%, while damaging your target.
Demonology (Level 58)
Generates 5 Soul Shards.0 Soul Shards.
Legendary Item Effects (2)
Shadow Bolt increases the damage of your next Demonbolt by 25%Demonbolt by 8%, stacking up to 4 times.
Inventory Type: Wrist, Hands
When Implosion damages at least 3 targets, gain 5%Implosion grants 1% haste for 8 sec for each Imp exploded.
Inventory Type: Head, WaistWhen this damages at least 3 targets, instead gain 5% haste per Imp.
Inventory Type: Head, Waist
Soulbind Conduits (3)
(Potency Conduit) Hand of Gul'dan has a 16% chance to generate a charge of Demonic Core.
Rank changes:
16%
17%
18%
19%
20%
21%
22%
23%
24%
25%
26%
27%
28%
29%
30%
16%
18%
19%
21%
22%
24%
26%
27%
29%
30%
32%
34%
35%
37%
38%
(Potency Conduit) Your Dreadstalkers' attacks have a 8.0%3.0% chance to trigger an additional Dreadbite.
Rank changes:
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
12.5%
13.0%
13.5%
14.0%
14.5%
15.0%
3.0%
3.3%
3.6%
3.9%
4.2%
4.5%
4.8%
5.1%
5.4%
5.7%
6.0%
6.3%
6.6%
6.9%
7.2%
(Potency Conduit) Your Felguard deals 10.0%7.5% more damage and takes 10.0%7.5% less damage.
Rank changes:
10.0%
10.8%
11.5%
12.3%
13.0%
13.8%
14.5%
15.3%
16.0%
16.8%
17.5%
18.3%
19.0%
19.8%
20.5%
7.5%
8.3%
9.0%
9.8%
10.5%
11.3%
12.0%
12.8%
13.5%
14.3%
15.0%
15.8%
16.5%
17.3%
18.0%
Soulbind Conduits (4)
(Potency Conduit) Chaos Bolt and Incinerate deal 5.0%4.0% increased damage to targets afflicted by Immolate.
Rank changes:
5.0%
5.3%
5.7%
6.0%
6.3%
6.7%
7.0%
7.3%
7.7%
8.0%
8.3%
8.7%
9.0%
9.3%
9.7%
4.0%
4.4%
4.8%
5.2%
5.6%
6.0%
6.4%
6.8%
7.2%
7.6%
8.0%
8.4%
8.8%
9.2%
9.6%
(Potency Conduit) Conflagrate increases your remaining Immolate damage by 15.0%8.0% until Immolate expires or is refreshed.
Rank changes:
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
26.0%
27.0%
28.0%
29.0%
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
(Potency Conduit) Havoc transfers 10.0% more damage.
Rank changes:
10.0%
10.8%
11.5%
12.3%
13.0%
13.8%
14.5%
15.3%
16.0%
16.8%
17.5%
18.3%
19.0%
19.8%
20.5%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
(Potency Conduit) Your Infernal's melee attacks cause its target to take 5.0%2.0% increased damage from its Immolation, stacking up to 15 times.
Rank changes:
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
2.0%
2.2%
2.4%
2.6%
2.8%
3.0%
3.2%
3.4%
3.6%
3.8%
4.0%
4.2%
4.4%
4.6%
4.8%
Legendary Item Effects (1)
Demonic Gateway is now instant cast, and your first use of theyour gateway does not trigger its cooldown.
In addition, nether energy lashes enemies you pass through, knocking them away.
Inventory Type: Neck, Chest
Soulbind Conduits (4)
(Finesse Conduit) Demonic Circle: Teleport increases movement speed by 30% for 5 sec.
Rank changes:
30%
32%
34%
36%
38%
40%
42%
44%
46%
48%
50%
52%
54%
56%
58%
30%
33%
36%
39%
42%
45%
48%
51%
46%
57%
60%
63%
66%
69%
72%
(Endurance Conduit) Anyone that consumes your Healthstone infuses you with 10.0% leech for 86 sec.
(Potency Conduit) Destruction (Level 10)
Incinerate
Drain Soul
Drain Soul
Shadow Bolt has a 10.0% chance to not consume a charge of Decimating Bolt.Decimating Bolt's missiles deal 50.0% increased damage.
Name changed from Prolonged Decimation to Fatal Decimation
Rank changes:
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
50.0%
55.0%
60.0%
65.0%
70.0%
15.0%
75.0%
80.0%
85.0%
90.0%
95.0%
100.0%
105.0%
110.0%
115.0%
(Potency Conduit) Soul Rot's damage and radius is increased by 30.0%25.0%.
Rank changes:
30.0%
32.0%
34.0%
36.0%
38.0%
40.0%
42.0%
44.0%
46.0%
48.0%
50.0%
52.0%
54.0%
56.0%
58.0%
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Legendary Item Effects (1)
While
Ravager
Ravager
Bladestorm is active, you automatically cast a total of
Ravager
1
2 Mortal Strikes at random nearby enemies.
Inventory Type: Wrist, Hands Mortal Strike
2 Mortal Strikes at random nearby enemies.
Inventory Type: Wrist, Hands
Soulbind Conduits (3)
(Potency Conduit) Overpower deals 8.5%9.0% increased damage.
Rank changes:
8.5%
9.3%
10.1%
10.9%
11.7%
12.5%
13.3%
14.1%
14.9%
15.7%
16.5%
17.3%
18.1%
18.9%
19.7%
9.0%
9.9%
10.8%
11.7%
12.6%
13.5%
14.4%
15.3%
16.2%
17.1%
18.0%
18.9%
19.8%
20.7%
21.6%
(Potency Conduit) When
Ravager
Ravager
Bladestorm ends, Whirlwind deals 45%50% increased damage for
Ravager
7
9 sec.
Rank changes:
45%
50%
55%
60%
65%
70%
75%
80%
85%
90%
95%
100%
105%
110%
115%
50%
55%
60%
65%
70%
75%
80%
85%
90%
95%
100%
105%
110%
115%
120%
(Potency Conduit) Mortal Strike has a 8.1%10.0% chance to trigger a second Mortal Strike.
Rank changes:
8.1%
9.0%
9.9%
10.8%
11.7%
12.6%
13.5%
14.4%
15.3%
16.2%
17.1%
18.0%
18.9%
19.8%
20.7%
10.0%
11.0%
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
Soulbind Conduits (3)
(Potency Conduit) Recklessness lasts 20%20.0% longer.
Rank changes:
20%
23%
26%
29%
31%
34%
37%
40%
43%
46%
49%
51%
54%
57%
60%
20.0%
21.5%
23.0%
24.5%
26.0%
27.5%
29.0%
30.5%
32.0%
33.5%
35.0%
36.5%
38.0%
39.5%
41.0%
(Potency Conduit) Rampage has a 10.0%16.0% chance to refund a charge of Raging Blow.
Rank changes:
10.0%
10.7%
11.4%
12.1%
12.9%
13.6%
14.3%
15.0%
15.7%
16.4%
17.1%
17.9%
18.6%
19.3%
20.0%
16.0%
17.6%
19.2%
20.8%
22.4%
24.0%
25.6%
27.2%
28.8%
30.4%
32.0%
33.6%
35.2%
36.8%
38.4%
(Potency Conduit) Bloodthirst deals 40%24.0% increased damage to enemies who are below 20%35% health.
Rank changes:
40%
43%
46%
49%
51%
54%
57%
60%
63%
66%
69%
71%
74%
77%
80%
24.0%
26.4%
28.8%
31.2%
33.6%
36.0%
38.4%
40.8%
43.2%
45.6%
48.0%
50.4%
52.8%
55.2%
57.6%
Soulbind Conduits (3)
NEW
(Endurance Conduit) You are healed for 15.0% of the damage dealt by Deep Wounds.
Ranks:
15.0%
16.5%
18.0%
19.5%
21.0%
22.5%
24.0%
25.5%
27.0%
28.5%
30.0%
31.5%
33.0%
34.5%
36.0%
(Potency Conduit) Revenge increases the damage of your next Thunder Clap by 20%12.0%.
Rank changes:
20%
21%
23%
24%
26%
27%
29%
30%
31%
33%
34%
36%
37%
39%
40%
12.0%
13.2%
14.4%
15.6%
16.8%
18.0%
19.2%
20.4%
21.6%
22.8%
24.0%
25.2%
26.4%
27.6%
28.8%
(Endurance Conduit) Last Stand increases your Rage generation by 30%.
Rank changes:
30%
33%
36%
40%
43%
46%
49%
53%
56%
59%
62%
65%
69%
72%
75%
30%
33%
36%
39%
42%
45%
48%
51%
54%
57%
60%
63%
66%
69%
72%
Soulbind Conduits (11)
(Potency Conduit) Execute increases the critical strike chance of Execute by 2%3% for 8 sec, stacking up to 8 times.
Rank changes:
2
2.2
2.4
2.6
2.8
3
3.2
3.4
3.6
3.8
4
4.2
4.4
4.6
4.8
2.5
2.75
3
3.25
3.5
3.75
4
4.25
4.5
4.75
5
5.25
5.5
5.75
6
(Endurance Conduit) 6.0% of damage you deal adds to your active Ignore Pain.
Rank changes:
6.0%
6.4%
6.9%
7.3%
7.7%
8.1%
8.6%
9.0%
9.4%
9.9%
10.3%
10.7%
11.1%
11.6%
12.0%
4
4.4
4.8
5.2
5.6
6
6.4
6.8
7.2
7.6
8
8.4
8.8
9.2
9.6
(Potency Conduit) Ancient Aftershock's cooldown is reduced by 16 sec.15 sec, and its damage is increased by 4%.
Rank changes:
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
4%
6%
8%
10%
12%
14%
16%
18%
20%
22%
24%
26%
28%
30%
32%
(Finesse Conduit) Protection
Shockwave's
Arms , Fury , Initial
Piercing Howl's
cooldown is reduced by 5 sec.
Rank changes:
5
6
7
8
9
9
10
11
11
12
13
13
14
14
15
5
6
6
7
7
8
8
9
9
10
10
11
11
12
12
(Potency Conduit) Condemn's damage dealt and prevented are increased by 8.0%1.5% for each nearby enemy, up to 40%8%.
Rank changes:
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
12.5%
13.0%
13.5%
14.0%
14.5%
15.0%
1.5%
1.6%
1.7%
1.8%
1.9%
2.0%
2.1%
2.2%
2.3%
2.4%
2.5%
2.6%
2.7%
2.8%
2.9%
(Endurance Conduit) Impending Victory
Impending Victory
Victory Rush heals you for 400%200% of the damage it dealt over 8 sec.
Rank changes:
400%
430%
460%
490%
515%
540%
570%
600%
630%
660%
685%
715%
740%
770%
800%
200
220
240
260
280
300
320
340
360
380
400
420
440
460
480
(Finesse Conduit) Rallying Cry's duration and health granted are increased by 20%.
Rank changes:
20%
22%
24%
26%
29%
31%
33%
35%
37%
39%
41%
44%
46%
48%
50%
20%
22%
24%
26%
28%
30%
32%
34%
36%
38%
40%
42%
44%
46%
48%
(Potency Conduit) Spear of Bastion's instant damage and Rage generation are increased by 20%25%.
Rank changes:
20%
21%
23%
24%
26%
27%
29%
30%
31%
33%
34%
36%
37%
39%
40%
25%
28%
31%
34%
37%
40%
43%
46%
49%
52%
55%
58%
61%
64%
67%
(Finesse Conduit) Intervene reduces damage taken by the target by 10%8%.
Rank changes:
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
24%
8%
9%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
(Endurance Conduit)
Protection, Initial:
The cooldown of Shield Wall is reduced by 40 sec.20 sec.
Rank changes:
20
22
24
26
28
30
32
35
37
39
41
43
45
47
50
20
22
24
26
28
30
32
34
36
38
40
42
44
46
48
(Potency Conduit) Brandishing the) Conqueror's Banner immediately grants you 5 Glory, and while the banner is planted your Strength is increased by 12.0%10%.
Rank changes:
12.0%
13.0%
14.0%
15.0%
16.0%
17.0%
18.0%
19.0%
20.0%
21.0%
22.0%
23.0%
24.0%
25.0%
26.0%
10%
11%
12%
13%
14%
15%
16%
17%
18%
19%
20%
21%
22%
23%
24%
Your Strength, Agility, Stamina, and Intellect isare increased by 30%, but you are no longer able to jump.
Polymorphed enemies become a ticking bomb, accumulating (500Spell power * 1.8) Arcane damage every 3 seconds. When Polymorph ends, the energy is released, damaging all enemies within 10 yards.it explodes on all nearby enemies.
Polymorphed enemies become a ticking bomb, accumulating (500Spell power * 1.8) Arcane damage every 3 seconds. When Polymorph ends, the energy is released, damaging all enemies within 10 yards.it explodes on all nearby enemies.
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Deal (135%110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 3 combo point.2 combo point.
Lash the target 3 times, dealing (5%6% of Attack power) Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 45 sec, causing20 sec, receiving an additional lash for each combo point spent.
you spend.
Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 20% for 25 sec.15% Haste for 20 sec.
Fire a shot at your enemy, causing them to bleed for (250%87.5% of Attack power) Shadow damage over 2014 sec. Each time Flayed Shot deals damage, you have a 15%10% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health.
Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you Vanish from sight.
gain 1 use of any Stealth ability for 5 sec.
Cooldown reduced by 6030 sec if Sepsis does not last its full duration.duration.
Awards 1 combo point.
Brand an enemy with the mark of the Venthyr, reducing their melee attack speed by 30%, their casting speed by 30%, and inflicting (520%338% of Attack power) Shadow damage over 8 sec.
Activating Metamorphosis applies Sinful Brand to all nearby enemies.
NightbladeRupture increases the damage of your next Eviscerate within 8 sec by 33 per combo point.
Each combo point spent has a 2% chance to cause your NightbladeRupture to deal 606 Shadow damage and replicate to a nearby enemy.
When you spend Combo Points on Roll the BonesSlice and Dice, your next 10 Sinister Strikes will deal 15 additional damage for each Combo Point spent.
Remove 1 beneficial effect from all enemies within 8 yards and restore 3% of your mana.1 Holy Power.
Reagent
amount increased from 1 to 2.
Reagent
amount increased from 1 to 2.
Reagent
amount increased from 1 to 2.
Reagent
amount decreased from 3 to 1.
Reagent
amount decreased from 3 to 2.
Reagent
amount decreased from 3 to 2.
Reagent
amount decreased from 3 to 2.
Reagent
amount decreased from 3 to 1.
Permanently enchant a weapon to occasionally increase Intellect by 8128 and Mastery, Haste, or Critical Strike by 65 for 15 sec. Your highest stat is always chosen. Cannot be applied to items above level 140.
Reduced materials.
Permanently enchant a weapon to occasionally increase Intellect by 8128 and Mastery, Haste, or Critical Strike by 65 for 15 sec. Your highest stat is always chosen. Cannot be applied to items above level 140.
Permanently enchant a weapon to occasionally increase Intellect by 8128 and Mastery, Haste, or Critical Strike by 65 for 15 sec. Your highest stat is always chosen. Cannot be applied to items above level 140.
Greatly reduced materials.
Reagent
amount decreased from 2 to 1.
Reagent
amount decreased from 4 to 1.
Reagent
amount decreased from 3 to 1.
Reagent
amount decreased from 6 to 2.
Reagent
amount decreased from 6 to 2.
Reagent
amount decreased from 4 to 1.
Reagent
amount decreased from 5 to 2.
Reagent
amount decreased from 2 to 1.
Reagent
amount decreased from 2 to 1.
Reagent
amount decreased from 4 to 1.
Reagent
amount decreased from 6 to 2.
Reagent
amount decreased from 3 to 1.
Reagent
amount decreased from 6 to 2.
Reagent
amount decreased from 4 to 1.
Reagent
amount decreased from 5 to 2.
Reagent
amount decreased from 2 to 1.
Reagent
amount decreased from 5 to 1.
Reagent
amount decreased from 10 to 2.
Reagent
amount decreased from 7 to 2.
Reagent
amount decreased from 15 to 3.
Reagent
amount decreased from 15 to 3.
Reagent
amount decreased from 10 to 2.
Reagent
amount decreased from 12 to 3.
Reagent
amount decreased from 5 to 1.
Reagent
amount decreased from 5 to 1.
Reagent
amount decreased from 10 to 2.
Reagent
amount decreased from 7 to 2.
Reagent
amount decreased from 15 to 3.
Reagent
amount decreased from 15 to 3.
Reagent
amount decreased from 10 to 2.
Reagent
amount decreased from 12 to 3.
Reagent
amount decreased from 5 to 1.
Craft a Lightless Silk Pouch.
Reagent
amount decreased from 12 to 3.
Reagent
amount decreased from 5 to 1.
Reagent
amount decreased from 7 to 2.
Reagent
amount decreased from 5 to 1.
Reagent
amount decreased from 10 to 2.
Reagent
amount decreased from 10 to 2.
Reagent
amount decreased from 15 to 3.
Reagent
amount decreased from 15 to 3.
Reagent
amount decreased from 12 to 3.
Craft a Shrouded Cloth Bag.
Reagent
amount decreased from 2 to 1.
Reagent
amount decreased from 2 to 1.
Reagent
amount decreased from 5 to 1.
Reagent
amount decreased from 3 to 1.
Reagent
amount decreased from 4 to 1.
Reagent
amount decreased from 6 to 2.
Reagent
amount decreased from 5 to 2.
Reagent
amount decreased from 4 to 1.
Reagent
amount decreased from 6 to 2.
NEW
The Felguard hurls its weapon, stunning orand interrupting the target for 4 sec.
Emits a cursed aura, causing players to suffer 1160403 Shadow damage when moving. This effect increases over time.
Emits a cursed aura, causing players to suffer 1160403 Shadow damage when moving. This effect increases over time.
Emits a cursed aura, causing players to suffer 1160403 Shadow damage when moving. This effect increases over time.
Castellan Niklaus calls twoforth Veteran Stoneguard to his aid.
NEW
NEW
Castellan Niklaus' cold wrath emboldens his forces. When any of his allies are slain all other Nathrian forces within 12 yards of the victim become enraged, increasing their damage done by 100% for 18 sec.
NEW
Castellan Niklaus' cold wrath emboldens his forces. When any of his allies are slain all other Nathrian forces within 12 yards of the victim become enraged, increasing their damage done by 100% for 18 sec.
Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 1012 yards apart shatters the chain.
Sludgefist unleashes a powerful roar, inflicting 2550 Sonic damage to all players and pushing them away.
Shoots at an enemy, inflicting heavy Physical damage and ignoring armor.
Cooldown changed from None to 3 sec cooldown
Causes an enemy to take 100% increased Physical damage for 10 min.
The master of theThe master of dance calls players to take their places where they must then perform the Danse Macabre.
Players performing the Danse Macabre may Prance, Sashay, Boogie, or Shimmy, but executing the wrong move afflicts them with a shameful penalty, stunning them for 30 sec.
Players failing to reach their place within 8 sec are immediately killed for violating tradition.and follow the lead of their dredger dance partners. Making the proper dance move shows your Fancy Footwork, while failing to do so demonstrates your Wrong Moves.
Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punshes you, inflicting 8punishes you, inflicting 3 Shadow damage every 0.5 sec.
In addtionaddition, Lord Stavros encourages your dance moves by marking each partner's location every 0.5 sec, causing it to erupt inflicting 15 Shadow damage to all players within 2.5 yards of the impact.
Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punshes you, inflicting 8punishes you, inflicting 3 Shadow damage every 0.5 sec.
In addtionaddition, Lord Stavros encourages your dance moves by marking each partner's location every 0.5 sec, causing it to erupt inflicting 15 Shadow damage to all players within 2.5 yards of the impact.
The caster opens a death rift, inflicting Shadow damage to nearby players every 1.5 sec for 6 sec.
Cooldown changed from 5 sec cooldown to 8 sec cooldown
Touches the enemy with a hand infused with shadow energy, inflicting Shadow damage and increasing damage taken by 25% for 8 sec.
Cast Time changed from Instant to 0.5 sec cast
Sludgefist inflicts 123729 Physical damage to enemies within 20 yards and knocks them back.
Destroys nearby pillars.
Effect #2 REMOVED Effect #1 School Damage
Value: 120
REMOVED Effect #1 School Damage
Value: 300
Baroness Frieda, pulls the life energy from her targets, inflicting 1237310311 Shadow damage every 1 sec for 4 sec.
The Castellan orders several Begrudging Waiters to begin harassing players.
Cost changed from 100 Energy to None
Castellan Niklaus demonstrates a stunning counter-attack, inflcting 1649730932 Physical damage and increasing the damge of Dualist's Riposte by 50%Duelist's Riposte by 100% for 25 sec. This effect stacks.
Name changed from Dualist's Riposte to Duelist's Riposte
Range changed from 10 yd range to 100 yd range
Echoing shrieks inflict 35 Sonic damage upon contact, horrifying the target for 34 sec and descending on that location after 6 sec.
Echoing shrieks inflict 35 Sonic damage upon contact, horrifying for 34 sec and descends on that location after 6 sec.
Immobilizes an enemy for up to 8 sec.
Range changed from <span class="q10">30</span> - <span class="q2">40</span> yd range to 30 yd range
Lord Stavros teleports behind his current target before lunging forward, inflicting 30932 Physical damage to players in a line 20 yards long and increasing their damage taken by Evasive Lunge by 100% for until cancelled. This effect stacks.
REMOVED Effect #1 School Damage
Value: 75
Lord Stavros teleports behind his current target before lunging forward, inflicting 30932 Physical damage to players in a line 20 yards long and increasing their damage taken by Evasive Lunge by 100% for until cancelled. This effect stacks.
Range changed from None to 300 yd range
Category changed from Uncategorized to NPC Abilities
Each correctly performed dance step increases Haste by 3% for 2 min.20 sec.
This effect stacks.
Category changed from Uncategorized to NPC Abilities
Stitchflesh's creation is drenched in a disgusting liquid that increases its Physical damage done by 3% androtting liquid that inflicts 59 Plague damage to all playersenemies every 3 sec.
This effect stacks.
Stitchflesh's creation is drenched in a disgusting liquid that increases its Physical damage done by 3% androtting liquid that inflicts 59 Plague damage to all playersenemies every 3 sec.
This effect stacks.
Pummels all targets in front of you, dealing damage over 4 sec to your primary target and damage over 4 sec to up to 5 other targets. Can be channeled while moving.
NEW Effect #5 School Damage
Value: 0 (AP mod: 1.2075)
Pulses an earthquake every 2 sec, inflicting 26322508 Nature damage and reducing movement speed by 60% for 2 sec.
Pulses an earthquake every 2 sec, inflicting 26322508 Nature damage and reducing movement speed by 60% for 2 sec.
Illidan unleashes the fury of the cosmos, disintegrating enemies in his path.
Cost changed from 250.0% of base mana, plus 10.0% per second to 14 Energy
HazakXav slashes in a frontal hemisphere, inflicting 15 Physical damage to all players struck.
Inflicts Shadow damage to enemies within 60 yds, slowing their movement speed by 75% for 6 sec.
Cooldown changed from None to 3 sec cooldown
Inflicts 2929 Physical damage and interrupts the target's cast.slows movement by 80% for 3 sec.
The Prophet manifests an army of illusions. Each inflicts 40 Shadow damage every second to nearby players.
On Mythic difficulty, the Images are visible only to players that share their Twisted or Clouded minds.
Shoots at an enemy, inflicting Physical damage.
The victim is knocked back.
Your Infernal's melee attacks cause its target to take 5.0%2.0% increased damage from its Immolation, stacking up to 15 times.
Inflicts 73232929 Physical damage, and causes the enemy to bleed for 586 Physical damage every 1 sec for 8 sec.
Inflicts 73232929 Physical damage, and causes the enemy to bleed for 586 Physical damage every 1 sec for 8 sec.
Deals Physical damage and heals the caster.
Cooldown changed from None to 3 sec cooldown
NEW
Baroness Frieda manifests a pool at the player's location that lasts for 30 sec. Standing within the pool inflicts 4949 Shadow damage every 1 sec.
NEW
Discipline, Holy, Initial:
Corrosive shadow energy radiates from the target, dealing 14.824%12.6% of Spell power) * 6] Shadow damage over 4.5 sec to all enemies within 10 yards of the target.
Shadow:
Corrosive shadow energy radiates from the target, dealing 14.824%12.6% of Spell power) * 6] Shadow damage over 4.5 sec to all enemies within 10 yards of the target.
Generates 6 Insanity over the duration per target hit.
Amarth fires a bolt of necrotic energy that inflicts 2051 Shadow damage to an enemy and absorbscauses them to absorb the next 1685 healing.
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2412 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
N'Zoth selects pairs of players and fills their minds with all-consuming Paranoia for 15 sec.
Paranoid players must be within 5 yards of their paired partner or suffer 2412 Shadow damage every 1 sec. This damage increases over the duration of Paranoia.
Affected players do not trust their allies while paranoid. Coming within 5 yards of an unpaired ally causes the player with Paranoia to be drained of 5 sanity every 1 sec while they remain near their ally.
The Baroness violently unleashes the welled-up pride within each player causing them to erupt, inflicting 742424746 Shadow damage to all players within 8 yards.
NEW
The Veteran Stoneguard slashes at its current target, inflicting 32995 Physical damage and leeching some of the target's essence, permanently increasing their damage done by 25%. This effect stacks.
NEW
The Veteran Stoneguard slashes at its current target, inflicting 32995 Physical damage and leeching some of the target's essence, permanently increasing their damage done by 25%. This effect stacks.
NEW
Baroness Frieda summons forth 4 Soul Spikes that impale her current target over 4.5 sec. Each spike inflicts 30932 Physical damage and increases the damge taken from Soul Spikes for 4.5 sec. In addition, each impact radiates a portion of the damage inflicted to all players as Shadow damage.
Baroness Frieda summons forth 4 Soul Spikes that impale her current target over 4.5 sec. Each spike inflicts 30932 Physical damage to an enemy.
and increases the damge taken from Soul Spikes for 4.5 sec. In addition, each impact radiates a portion of the damage inflicted to all players as Shadow damage.
Cast Time changed from 2.5 sec cast to Instant
Inflicts 125 Shadow damage to an enemy.
Cooldown changed from None to 3 sec cooldown
The Prophet manifests an army of illusions. Each inflicts 40 Shadow damage every second to nearby players.
On Mythic difficulty, the Images are visible only to players that share their Twisted or Clouded minds.
The Dredger Waiter throws fancy hors d'oeuvres at random players, inflcting 16503299 Nature damage.
Channels nightmare energy in front of the caster, inflicting 0 Shadow damage to nearby targets every 1 sec.
NEW
Baroness Frieda twists the pain of her victims, causing them to manifest pools of Manifest Pain when they take damage from her abilities.
NEW
Lord Stavros is unimpressed by your dance moves. While moving or jumping your movement speed is reduced by 3% every 0.3 sec.
Standing still allows you to regain your footing.
NEW
Lord Stavros is unimpressed by your dance moves. While moving or jumping your movement speed is reduced by 3% every 0.3 sec.
Standing still allows you to regain your footing.
Curses an enemy, reducing its movement speed by 30% and rendering it unable to attack or cast spells for 5 sec.
Cast Time changed from 1 sec cast to 2 sec cast
Inflicts Shadow damage to all enemies within 10 yards.
Cooldown changed from None to 3 sec cooldown
The Dutiful Attendant maintains a shield on the weakest council memebermember, making them immune to all damage for 10 min.
Venthyr noble men and women emit violent outbursts of celebratory anima when in the throes of revelry. Each burst inflicts 30932 Shadow damage to players within 1211 yards.
Cast Time changed from 3 sec cast to 15 sec cast
Lord Stavros calls Waltzing Venthyr to careen across the dance floor. Upon contact players suffer 6186 PhysicalShadow damage and are stunned for 1 sec.
Imbue your main-hand weapon with the element of Wind for 1 hour. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing (10.8%32.4% of Attack power)% Physical damage each.
Knocks all enemies within 10 yards back all enemies in front of the caster, back.
Inflicts Physical damage to all enemies within 10 yards.
inflicting Physical damage.
Cooldown changed from None to 3 sec cooldown
NEW
Failure to perform the correct dance steps duringstep inflicts 1237 Shadow damage every 1 sec and removes any Fancy Footwork. This damage continues to increase until you find your proper location or the Danse Macabre is an extremely embarrassing offense, stunning the player for 30 sec.ends.
Category changed from Uncategorized to NPC Abilities
NEW
NEW
NEW
NEW
Use 520 to animate?
When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 110109 for 15 sec. Your highest stat is always chosen.
When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 110109 for 15 sec. Your highest stat is always chosen.
When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 110109 for 15 sec. Your highest stat is always chosen.
NEW
Call down a storm of anima for 31.3 sec, inflicting 6 Arcane damage every 5 seconds to all enemies within the affected area.
Call down a storm of anima for 31.3 sec, inflicting 6 Arcane damage every 5 seconds to all enemies within the affected area.
Call down a storm of anima for 31.3 sec, inflicting 6 Arcane damage every 5 seconds to all enemies within the affected area.
While above 90% health, your damaging spells and abilities have a chance to cast Marked for Collection on your target, damaging them over 10 per 1 for 5 sec. Defeating an enemy during this time collects their anima, shielding you for 10% of your maximum health for 10 sec.
NEW
Bind the segment of chain to your own will, allowing you to direct it to some nearby locations.
NEW
Marks all nearby players for 9 sec, exploding for Shadow damage every 3 sec.
NEW
Inflicts Shadow damage to all enemies within 3 yards of the impact.
NEW
Heals 5 and siphons 2510 and siphons 1 mana per targeted ally every 0.3 sec.
Can only be used when Illidan has less than 20% mana remaining.0.5 sec.
Can only be used when Illidan has less than 20% mana remaining.
When you take damage, you have a chance to gain one stack of Crystallizing Anima, decreasing the damage you take by 1%, lasting for 3045 sec. Taking damage at 10 stacks freezes5 stacks has a chance to freeze nearby enemies for 5 sec, and increasesincreasing damage they take by 10%.5%.
Causes an enemy to take 1000% increased Physical damage for 10 sec.
Surrounds the caster with a shield that lasts 10 sec and can absorb up to 100 Physical damage.
Your Arcane Barrage has a 10.0%4.0% chance to grant 258 Arcane Charges.
While above 90% health, your damaging spells and abilities have a chance to cast Marked for Collection on your target, damaging them over 10 per 1 for 5 sec. Defeating an enemy during this time collects their anima, shielding you for 10% of your maximum health for 10 sec.
NEW
Fires a concentrated ball of dust at an enemy, dealing damage upon impact.
Execute increases the critical strike chance of Execute by 2%3% for 8 sec, stacking up to 8 times.
The enemies ofExperience a small portion of Yevkek the Slaver's path to atonement, causing enemy venthyr to detect you from further away and increasing reputation gains from Fugitive Soul rituals in the Halls of Atonement.notice you and will engage from further away, however you gain additional reputation with the Avowed when you return Fugitive Souls to the Avowed Ritualists. Leaving the Halls of Atonement will abandon your atonement.
Your damage is reduced by (- 1 * s1)%, but you have an increased chance to find Sinstone Fragments on the Inquisitor's forces. LeavingExperience a small portion of Ick the Illiterate's path to atonement, reducing your damage done and giving you a chance to loot additional Sinstone Fragments in the Halls of Atonement.will abandon your atonement.
Defiling crypts makes enemies of friends save your party, but the Inquisitor forces haveExperience a small portion of Gahiji the Tomb Raider's path to atonement, becoming hostile to all players and giving you a chance to satisfy you with a chance for more Crypt Keys. Leavingfind additional Atonement Crypt Keys in the Halls of Atonement.will abandon your atonement.
Being notorious to the Inquisitors ofExperience a small portion of Werimu the Traitor-King's path to atonement, making yourself vulnerable to rebuke by enemy venthyr and increasing reputation gains from defeating Inquisitors in the Halls of Atonement.their minions will seek to counter you by interrupting your spells and disarming you, however defeating their Inquisitors will grant you more reputation with the Avowed. Leaving the Halls of Atonement will abandon your atonement.
Your damage is reduced by (- 1 * s1)%, but defeating the Inquisitor forces grants you reputation with the Avowed. LeavingExperience a small portion of Ick the Illiterate's path to atonement, reducing your damage done and increasing reputation gains from defeating venthyr in the Halls of Atonement.will abandon your atonement.
The enemies ofExperience a small portion of Gahiji the Tomb Raider's path to atonement, causing enemy venthyr to detect you from further away and giving you a chance to find additional Atonement Crypt Keys in the Halls of Atonement.notice you and will engage from further away, however you have a chance to find more Crypt Keys on these forces. Leaving the Halls of Atonement will abandon your atonement.
The enemies ofExperience a small portion of Khongordzolo the Manipulator's path to atonement, making yourself vulnerable to rebuke by enemy venthyr and increasing reputation gains from defeating venthyr in the Halls of Atonement.notice your righteous bearing and will seek to counter you by interrupting your spells and disarming you, however as you defeat these minions they will grant reputation with the Avowed. Leaving the Halls of Atonement will abandon your atonement.
A Soulcatcher has no friends and neither do you outside your party, but returning Fugitive Souls grants additional reputation with the Avowed. LeavingExperience a small portion of Yevkek the Slaver's path to atonement, becoming hostile to all players and increasing reputation gains from Fugitive Soul rituals in the Halls of Atonement.will abandon your atonement.
As you are fightingExperience a small portion of Werimu the Traitor-King's path to atonement, causing vengeful souls to periodically attack you and increasing reputation gains from defeating Inquisitors in the Halls of Atonement.you attract souls that seek vengeance, however as you weather these souls and seek the Inquisitors they will grant additional reputation with the Avowed. Leaving the Halls of Atonement will abandon your atonement.
As you are fightingExperience a small portion of Ick the Illiterate's path to atonement, causing vengeful souls to periodically attack you and giving you a chance to loot additional Sinstone Fragments in the Halls of Atonement.you attract souls that seek vengeance, however as you weather these souls the enemies in this area have a chance to drop more Sinstone Fragments. Leaving the Halls of Atonement will abandon your atonement.
NEW
Emits a cursed aura, causing players to suffer 1160403 Shadow damage when moving. This effect increases over time.
NEW
The Felguard hurls its weapon, stunning and interrupting the target for 4 sec.
The Felguard hurls its weapon, stunning orand interrupting the target for 4 sec.
Shadow Bolt increases the damage of your next Demonbolt by 25%Demonbolt by 8%, stacking up to 4 times.
NEW
While in Torghast, Broker vendors will have a chance to offer you Uncommon options.
Empower a Corrupted Gladiator item with greater power, raising its item level to 44095. Azerite empowered items will be raised to item level 445100.
Empower a Corrupted Gladiator item with greater power, raising its item level to 465120. Azerite empowered items will be raised to item level 460115.
Empower a Corrupted Gladiator item with greater power, raising its item level to 460115. Azerite empowered items will be raised to item level 460115.
Empower a Corrupted Gladiator item with greater power, raising its item level to 450105. Azerite empowered items will be raised to item level 445100.
Empower a Corrupted Gladiator item with greater power, raising its item level to 455110. Azerite empowered items will be raised to item level 460115.
Empower a Notorious Gladiator item with greater power, raising its item level to 465120. Azerite empowered items will be raised to item level 460115.
Empower a Notorious Gladiator item with greater power, raising its item level to 450105. Azerite empowered items will be raised to item level 445100.
Empower a Notorious Gladiator item with greater power, raising its item level to 44095. Azerite empowered items will be raised to item level 430100.
Empower a Notorious Gladiator item with greater power, raising its item level to 460115. Azerite empowered items will be raised to item level 460115.
Empower a Notorious Gladiator item with greater power, raising its item level to 455110. Azerite empowered items will be raised to item level 460115.
Empower a Notorious Gladiator item with greater power, raising its item level to 450105. Azerite empowered items will be raised to item level 445100.
Empower a Notorious Gladiator item with greater power, raising its item level to 455110. Azerite empowered items will be raised to item level 460115.
Empower a Notorious Gladiator item with greater power, raising its item level to 460115. Azerite empowered items will be raised to item level 460115.
Empower a Notorious Gladiator item with greater power, raising its item level to 465120. Azerite empowered items will be raised to item level 460115.
Empower a Notorious Gladiator item with greater power, raising its item level to 44095. Azerite empowered items will be raised to item level 430100.
Your damaging spells and abilities have a chance to decrease your target's movement speed by 30%45% for 20 sec.
Healed for 28403174 health.
NEW
Reduces the energy cost of all Cat Form abilities by 40%20% and increases maximum Energy by 5020 for 5 sec.
Inflicts 12 Physical damage to enemies within 15 yards.
Strikes the target twice for 12 Physical damage.
NEW
NEW
Causes the caster's attacks to inflict additional Shadow damage.
NEW
Causes the caster's attacks to inflict additional Shadow damage.
IncreaseApply Bladedancer's Armor for 2 min, increasing your armor by 110 and attackers take 54 physical damage when they strike you with melee attacks for 2 min or until you are dealt 9012 physical damage.causing attackers to suffer 45 Physical damage.
IncreaseApply Bladedancer's Armor for 2 min, increasing your armor by 110 and attackers take 54 physical damage when they strike you with melee attacks for 2 min or until you are dealt 9012 physical damage.causing attackers to suffer 45 Physical damage.
Activate Soul Igniter, sacrificing up to 34073649 health over 15 sec to empower Blazing Surge.
Reactivate to cast Blazing Surge, dealing * (1 + Versatility)] Fire damage tosplit between enemies in a 40 yard cone, plus up to 80%40% additional damage, based on how long Soul Igniter was activeactive.
Damage is increased per enemy struck, up to 5. (1 Min Cooldown)
Blesses a party or raid member, granting immunity to movement impairing effects
Unbound Freedom
and increasing movement speed by 30%
for 8 sec.
Your heals have ahealing spells have a low chance to create 4 Fragments of Life. nearby. Allies can run over a fragment to heal for 422, when a fragment is picked up it will increase your party members Versatility by 21Fragments of Life heal for 274 and grant 24 Versatility for 10 sec.
Rune Tap heals you and your party for 5.0%2.0% of your maximum health.
Four dance partners appear in a random pattern around you. Moving to each grants 3733 Haste and 19 Speed for 20 sec.
Four dance partners appear in a random pattern around you. Moving to each grants 3733 Haste and 19 Speed for 20 sec.
Four dance partners appear in a random pattern around you. Moving to each grants 3733 Haste and 19 Speed for 20 sec.
Four dance partners appear in a random pattern around you. Moving to each grants 3733 Haste and 19 Speed for 20 sec.
Four dance partners appear in a random pattern around you. Moving to each grants 3733 Haste and 19 Speed for 20 sec.
Your heals have ahealing spells have a low chance to create 4 Fragments of Life. nearby. Allies can run over a fragment to heal for 422, when a fragment is picked up it will increase your party members Versatility by 21Fragments of Life heal for 274 and grant 24 Versatility for 10 sec.
Cast Time changed from Instant to None
Procs per minute changed from 1.1 to 1
NEW
Your auto attacks have a 10% chance to cause your next Rapid Fire to deal 1.0%3.0% increased damage for each shot.
Your auto attacks have a 10% chance to cause your next Rapid Fire to deal 1.0%3.0% increased damage for each shot.
Your attacks have a high chance to apply Bubbling Pox to nearby enemies, dealing 8799 Nature damage over 6 sec.
While you are above 80% health you gain 1% <Primary Stat> every 3 sec, stacking up to 34 times. If you fall below 50% health, this effect is lost.
While you are above 80% health you gain 1% <Primary Stat> every 3 sec, stacking up to 34 times. If you fall below 50% health, this effect is lost.
Movement speed reduced by 65%.20%.
Penitent.
Cause the target to take up to (108141 * 31.17188) Shadow damage over 25 sec. The damage of Growing Despair increases over the duration.
NEW
Summon an Armed Scavenger to assist you for 1 min.15 sec.
Summons Soul Eaters to aid in battle.
NEW
Your Dreadstalkers' attacks have a 8.0%3.0% chance to trigger an additional Dreadbite.
NEW
NEW
Sing a festive song, inspiring nearby Ember Court guests to join in.
NEW
Knocks all enemies within 300 yards of the caster back.
NEW
NEW
Your abilities have a low chance to inject your target with slime, dealing 19882080 Nature damage over 8 sec. Targets that die under its effect will detonate, dealing all remaining Nature damage to nearby enemies.
Your abilities have a low chance to inject your target with slime, dealing 19882080 Nature damage over 8 sec. Targets that die under its effect will detonate, dealing all remaining Nature damage to nearby enemies.
NEW
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (310%205% of Spell power) Shadow damage to up to 5 enemies, and restores (315% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 1012 yards apart shatters the chain.
Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 1012 yards apart shatters the chain.
Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 1012 yards apart shatters the chain.
Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 10 yards apart shatters the chain.
Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 1012 yards apart shatters the chain.
Sludgefist marks two players and after 6 sec shackles them together. The chains inflict 2 Physical damage to both players every 2 sec for 56 sec.
Moving 1012 yards apart shatters the chain.
NEW
NEW
NEW
NEW
Increases the damage of Chaos Strike by 25%50% for 8 sec.
While active, your Chaos Strikes have a 80% chance to refund 20 Fury.
Casting Power Word: Shield on an ally also shields you for 10.0%13.0% of the amount for 10 sec.
When Voidform ends, gain 4 Critical Strike for each stack of Voidform5 Critical Strike, stacking 20 times. This effect decays every 1 sec.
NEW
NEW
When you dispel an ally within your aura, all allies within your aura are dispelled of the same effect.
Healing allies with your Holy Light will cleanse all Diseases and Poisons from the target.
Causes the caster to inflict 10%15% increased Arcane damage.
When gathering 4 or more enemies together, your damaging spells and abilities have a chance to summon the Vesper of Clarity for 1520 sec. The Vesper of Clarity stuns nearby enemies for 5 sec on arrival and increases damage you deal by 10%15% while near it.
NEW
Right Click to summon and dismiss this companion.
Category changed from Companions to Uncategorized
Set out a codex, allowing nearby players to adjust their talents and azerite essences. Cannot affect targets above level 50.
Sludgefist unleashes a powerful roar, inflicting 2550 Sonic damage to all players and pushing them away.
NEW
Only available while a construct is with you.
NEW
Increases health by 5%.
Casting a damaging spell causes your next single target heal to grant 71113 Leech for 10 sec. This effect may only occur once every 30 sec.
Casting a damaging spell causes your next single target heal to grant 71113 Leech for 10 sec. This effect may only occur once every 30 sec.
Casting a damaging spell causes your next single target heal to grant 71113 Leech for 10 sec. This effect may only occur once every 30 sec.
Casting a damaging spell causes your next single target heal to grant 71113 Leech for 10 sec. This effect may only occur once every 30 sec.
Lava BurstFlame Shock damage increased by 25%.
Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 15%, stacking up to 3 times.
Lava BurstFlame Shock damage increased by 25%.
Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 15%, stacking up to 3 times.
Serenity
Serenity's damage bonus is increased by 7.0%
8.8%
After your Storm, Earth, and Fire spirits fixate on the same target, they deal 7.0% increased damage.8.8% increased damage.
NEW
Corrodes the enemy flesh, then inflicts additional Nature damage every 3 sec. for 15 sec.
NEW
NEW
Stuns the caster, rendering it unable to move or attack for 3 sec.
NEW
Summons Creepy Crawlers to attack nearby enemies.
NEW
Summons Creepy Crawlers to attack nearby enemies.
Join the Crimson Chorus. Every minute, your Critical Strike swells by (2932 * 3) over 30 sec. before returning to normal. This effect is increased by 10%5% for each member of the Crimson Chorus in your party.
Join the Crimson Chorus. Every minute, your Critical Strike swells by (2932 * 3) over 30 sec. before returning to normal. This effect is increased by 10%5% for each member of the Crimson Chorus in your party.
Join the Crimson Chorus. Every minute, your Critical Strike swells by (2932 * 3) over 30 sec. before returning to normal. This effect is increased by 10%5% for each member of the Crimson Chorus in your party.
Your attacks or attacks made against you have a chance to increase your Critical Strike by 14 for 20 sec stacking up to 3 times.
Cast Time changed from Instant to None
NEW
NEW
Inflicts 2 Physical damage to an enemy.
When Obtained: Your attacks have a chance to poison your target reducing their Haste by 065 and dealing 120 Nature damage over 15 sec. Lasts 2 hrs. Only usable outdoors in the Shadowlands.
NEW
Inflicts 10 Shadow damage to enemies within 5 yards of the impact.
The caster launches crystallizing stygia at players, inflicting Shadow damage and stunning all enemies within 3.5 yard radius for 5 sec.
The caster launches crystallizing stygia at players, inflicting Shadow damage and stunning all enemies within 3.5 yard radius for 5 sec.
The caster launches crystallizing stygia at players, inflicting Shadow damage and stunning all enemies within 3.5 yard radius for 5 sec.
Stuns an enemyThe caster launches crystallizing stygia at players, inflicting Shadow damage and stunning all enemies within 3.5 yard radius for 5 sec.
Effect #1 NEW Effect #1 School Damage
Value: 30
When you take damage, you have a chance to gain one stack of Crystallizing Anima, decreasing the damage you take by 1%, lasting for 3045 sec. Taking damage at 10 stacks freezes5 stacks has a chance to freeze nearby enemies for 5 sec, and increasesincreasing damage they take by 10%.5%.
When you take damage, you have a chance to gain one stack of Crystallizing Anima, decreasing the damage you take by 1%, lasting for 3045 sec. Taking damage at 10 stacks freezes5 stacks has a chance to freeze nearby enemies for 5 sec, and increasesincreasing damage they take by 10%.5%.
NEW
NEW
NEW
NEW
NEW
NEW
Lord Stavros calls all Waltzing Venthyr to the dance floor.
NEW
NEW
Inflicts Shadow damage to an enemy.
NEW
Inflicts Shadow all enemies in front of the caster, and additional Shadow damage every 125 for 8 sec.
Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punshes you, inflicting 8punishes you, inflicting 3 Shadow damage every 0.5 sec.
In addtionaddition, Lord Stavros encourages your dance moves by marking each partner's location every 0.5 sec, causing it to erupt inflicting 15 Shadow damage to all players within 2.5 yards of the impact.
Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punshes you, inflicting 8punishes you, inflicting 3 Shadow damage every 0.5 sec.
In addtionaddition, Lord Stavros encourages your dance moves by marking each partner's location every 0.5 sec, causing it to erupt inflicting 15 Shadow damage to all players within 2.5 yards of the impact.
Lord Stavros assigns players to dance in pairs for 8 sec. While farther than 8 yards from your partner Lord Stavros punshes you, inflicting 8punishes you, inflicting 3 Shadow damage every 0.5 sec.
In addtionaddition, Lord Stavros encourages your dance moves by marking each partner's location every 0.5 sec, causing it to erupt inflicting 15 Shadow damage to all players within 2.5 yards of the impact.
NEW
NEW
Thran'tiok creates a spiral of nectroic zones that blossom outward, inflicting 120 Shadow damage to any enemies caught in their path.
NEW
Causes the caster to inflict 10% increased Shadow damage.
NEW
NEW
This unfortunate soul has little time left.
Eviscerate and Shadow VaultBlack Powder increase your Shadow damage dealt by 30% for 5 sec.8.0% for 8 sec.
Demonology:
Summon a Demonic Tyrant to increase the duration of all of your current lesser demons by 15 sec, and increase the damage of all of your other demons by 15%, while damaging your target.
Generates 5 Soul Shards.0 Soul Shards.
Demonology:
Summon a Demonic Tyrant to increase the duration of all of your current lesser demons by 15 sec, and increase the damage of all of your other demons by 15%, while damaging your target.
Generates 5 Soul Shards.0 Soul Shards.
When you take damage that would kill you, instead rejuvenate within a wildseed, regaining 30% of HP over 10 sec. If the wildseed takes more than (Attack power * 10 * 1) damage during this time, you die.
This effect may only occur once every 30 min.10 min.
NEW
Stuns the caster, rendering it unable to move or attack for 2 sec.
NEW
Destroy targeted Armored Husk.
Inflicts Shadow damage to all enemies in front of the caster.
Inflicts additional Shadow damage each sec. over 5 sec.
Anyone that consumes your Healthstone infuses you with 10.0% leech for 86 sec.
NEW
Disarms an enemy, forcing it to stop wielding its weapon for 3 sec.
Void Bolt deals 35% more damage.
While not in Void Form, dealing damage with Mind Flay has a 2.5%3.1% chance to allow you to cast Void Bolt.
While in Void Form, Void Bolt has a 2.5%3.1% chance to reset the cooldown on Void Bolt.
NEW
Your Barriers heal you for 20%25% of the damage absorbed.
Targets affected by your Leg Sweep deal 5.0%6.3% less damage for 5 sec.
Dropping Windfury Totem grants you 100% chance to gain Windfury Weapon for 8 sec. and increases Windfury Weapon damage by 100% for 12 sec.
This can only occur once every 1 min.
Dropping Windfury Totem grants you 100% chance to gain Windfury Weapon for 8 sec. and increases Windfury Weapon damage by 100% for 12 sec.
This can only occur once every 1 min.
NEW
NEW
NEW
Baroness Frieda, pulls the life energy from her targets, inflicting 1237310311 Shadow damage every 1 sec for 4 sec.
Unleash incendiary flames at your target inflicting 32613564 Fire damage.
Falling below 20% health puts you to sleep for 2 sec and restores 92919469 health. This effect may only occur once every 2 min.
Falling below 20% health puts you to sleep for 2 sec and restores 92919469 health. This effect may only occur once every 2 min.
Teleports the caster to the Emerald Dreamway.
Increases melee, ranged, and spell haste by 15% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
Does not does affect allies above level $ctrmax2067.
Increases Haste by 15% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
Does not does affect allies above level $ctrmax2067.
Increases Haste by 15% for all party and raid members. Lasts 40 sec.
Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism or Time Warp again for 10 min.
Does not does affect allies above level $ctrmax2067.
Your attacks have a chance to deal 589806 additional physical damage.
Your attacks have a chance to deal 589806 additional physical damage.
Your attacks have a chance to deal 589806 additional physical damage.
After landing 10 critical strikes, you gain 12%18% increased chance to critical strike for 10 sec. May only occur once per 5060 sec.
NEW
NEW
When you cast Earth Shock, your next Earthquake will deal 250%175% additional damage.
Echoing shrieks inflict 35 Sonic damage upon contact, horrifying the target for 34 sec and descending on that location after 6 sec.
Echoing shrieks inflict 35 Sonic damage upon contact, horrifying for 34 sec and descends on that location after 6 sec.
NEW
Empowered by the elder's sacrifice, your damage done is increased damage done 500% and you cannot be killed.
NEW
Expel the elder's sacrificed power in target area for 1 min.
While in the area, you deal 500% more damage and cannot be killed.
Your damaging abilities have a chance to deal an additional 1047847 Nature damage.
Your damaging abilities have a chance to deal an additional 1047847 Nature damage.
Channel on a friendly target to restore up to 48315920 health over 6 sec split between all allies bathed in the 40 yd beam. Channel on an enemy target dealing up to 39003835 Holy damage over 6 sec split amongst enemies caught in the 40 yd beam.
Channel on a friendly target to restore up to 48315920 health over 6 sec split between all allies bathed in the 40 yd beam. Channel on an enemy target dealing up to 39003835 Holy damage over 6 sec split amongst enemies caught in the 40 yd beam.
Channel on a friendly target to restore up to 48315920 health over 6 sec split between all allies bathed in the 40 yd beam. Channel on an enemy target dealing up to 39003835 Holy damage over 6 sec split amongst enemies caught in the 40 yd beam.
Inflicts 8 Shadow damage to an enemy target, grasping them with the power of death Upon reaching 10 stacks, the target dies.and reducing maximum health by 5%. This effect stacks.
NEW
Enable transportation via Chaotic Riftstones which can be found in the Maw.
Your abilities have a low chance to grant Fall of Night, increasing your Haste by 247274 for 12 sec. When Fall of Night expires, your Haste is reduced by 12468 for 8 sec.
NEW
Whispers calm the mind, reducing the ability to detect nearby enemies.
Targets under 20% health are stung dealing * (5)] Shadow damage over 15 sec, returning 100% of the damage to you as healing. This effect can only occur once every 15 seconds.
NEW
NEW
You imbue your weapons with the power of wind and fire.
Each of your main-hand weapon attacks has a 101% chance of triggering three extra attacks dealing (10.8%32.4% of Attack power)% Physical damage.
Each of your off-hand weapon attacks causes up to (0.149 * Attack power) additional Fire damage, based on weapon speed.
Obliterate increases the damage of your next Frost Strike by 10.0%6.0%, stacks up to 2 times.
Your attacks have a chance to drain 756661 health from your target and heal you for 50% of the health drained.
Your attacks have a chance to drain 756661 health from your target and heal you for 50% of the health drained.
Lord Stavros teleports behind his current target before lunging forward, inflicting 30932 Physical damage to players in a line 20 yards long and increasing their damage taken by Evasive Lunge by 100% for until cancelled. This effect stacks.
During Shuffle, Heavy Stagger has a 2.0%2.5% chance to heal you instead of dealing damage.
Remorseless Winter deals 2.0%3.0% increased damage to enemies it hits, stacking up to 10 times.
NEW
NEW
NEW
Set out a great feast that will feed your party!
Restores 50000 health 40000 and mana over 20 sec. If you spend at least 10 seconds eating you will become Well Fed, increasing Versatility for 20 min.
NEW
Gain extra storage space while in Torghast, allowing Obleron Armaments to stack an additional 1 time
NEW
NEW
The Jailer will periodically send Stygian Abductors after you.
When in front of your target, your spells and abilities decrease the damage they inflict on you by 2%3% for 2 sec.
NEW
Your abilities have a low chance to grant Fall