Resonating Arrow - In PvE, the bonus 30% Critical Strike can be quite nice, especially in AoE. Beast Mastery Hunters love Critical Strike since some of our abilities (
Wild Call,
One with the Pack, etc) directly scale off of it. The Critical Strike bonus we gain from Resonating Arrow also benefits our pets. The other major benefit that Beast Mastery has compared to Marksmanship and Survival, is that we can essentially line up every
Bestial Wrath with every Resonating Arrow cast. Going even further, If we take
Thrill of the Hunt we gain 9% passive Critical Strike (assuming 3 stacks of
Frenzy), and every 2 minutes we gain another 10% Critical Strike from
Aspect of the Wild. In total, we gain a ton of passive Critical Strike during Resonating Arrow, which equates to some pretty hefty burst. The major downside to this ability is of course that its a placed AoE effect, so moving mobs outside of the area loses value. Resonating Arrow also has an awesome effect that lets you cast abilities onto targets that would normally be out of your line of sight. It lends itself to having some unique benefits in PvP, especially in Arenas.
Summon Steward - On the surface, this ability seems quite underwhelming, but after doing dungeons and raid testing, this ability adds a ton of value. The real beauty of this ability is that
Phial of Serenity removes bleeds, diseases, poisons, and curses. Things such as
Necrotic and
Grievous can be removed, along with a ton of new poisons, diseases and bleeds introduced in the new dungeons and raids such as
Exsanguinated from the
Shriekwing fight in Castle Nathria.