Best way to mitigate volcanic: MOVE FROM IT! DONT GET HIT
Bursting being dispellable is one of the best things that can happen to a Disc Priest. Now only if we can get the same treatment for Grievous too!
Mmm the flying effect and fall damage is nice and fun gimmick but look at the scaling at +15 it already hits for about 50% of max hp, i reckon in +20s it will be close to IKs if not toped off. Also the time in the air is basically nope i cant dodge this im dead. Not complaining just think they wee bit overtuned it.Also not gonna be fun to randomly cancel channel spells like tanquility for another week :-(.
New bursting is nice. Maybe monk's 'Revival' could be useful there to clean group.
Get rid of Bolstering.
The volcanic change is so bad. It was one of the only fun affixes because it wasn't a real affix.Have fun fighting the endboss of UR as a hard casting healer like resto shaman or holy priest. You won't be able to get a single heal off if the fight takes longer than 2 minutes and that's just one example and I'm sure SL will bring us joy aswell.
These are really cool changes i like them a lot. Specially the fact that playing disc priests will be a more viable option in m+.
I haven't checked out the new dungeons layout, so I'm not sure it'd be useful or doable at all, but if you get hit by a volcanic, once you're at the apex of the bump, could you use a goblin glider, and maybe skip some packs, or take a shortcut to a platform or thing like that?
Dispellable bursting is such a great idea to balance healer kits/healer plays! Going to see a lot of healer classes returning for this. I'm excited!
Can't wait to disengage off the map or into another pack of mobs.