More clothes it seems
The idea is great but is obvious that the design of the model was not made for that pose... Old model was fine, new one seems to have a forced posture that is breaking the body :( (open model viewer and watch the left arm from the back, the model is broken, literally)The animations show a lot of clipping x'D
Older model looks way better.
NGL, love the set up this guy's getting
Maybe its for different appearances throughout the story? I could see the floaty one being a vision or projection, with the legged one being an actual enemy.
I am pretty disappointed that all the lead-up and hype about who whispered into Vol'jin's ear is super underwhelming. I loved doing the quest where I traveled around, visiting NPCs to learn the truth -- until it just sort of ended, unsolved. For that whole questline to ultimately be busy work, and the true culprit some character they hadn't yet invented just feels, well, boring.
Kologarn skeleton was getting old and way overused with atleast 1 boss per expac using it, glad they changed it, new one looks great and a lot more unique which is what Mueh'zala deserves.
AAAH Can't feel ma legs mon
It's that Nighthold boss that killed Tirion in the most bland way possible, but Troll-ified! Much better animations for a big guy, to be honest.
lol, thought that was a gorilla sitting on top of a stump/pole. :P
I like that they're fleshing his situation out more in Shadowlands. It was odd hearing them say in one of those recent interviews that Bwonsamdi wasn't even originally planned for SL--it would be odd to conceptually remove Bwonsamdi and a lot of his (not very big) elements in the coming expansion, just leaving Mueh'zala, and looking at it from this perspective.
Feels like they didn't like the way his lower body was and just literally deleted it and stretched out his kilt into a dress
He looks like he's using some sort of Sunwell Kil'Jaeden skeleton. Like he's in some pool of sort and not floating.
Prefer the new look.Hope he's more than just a dungeon boss