If they don't want pre-immunities, then whatever function they use to find the closest valid character should skip all players with immunities up. I don't like when defensive abilities don't what they say they're going to do.
blizzard obviously ^&*!ing with limit to help method make up time... its absolutely ridiculous that they would toy with the mechanics while a guild is progressing it.If you don't want to QA test your fights, if you don't want to have a world wide release of your raids, if you don't want to do the minimum needful things to allow world first to be a viable e-sport, blizzard, just stay the #$%^ out of it once its released, and let the winners happen. Then fix it the next week. This is complete and utter bull*!@#, and I am very glad Limit managed to pull it together and still defeat Ra-den despite blizzard obviously trying to *!@# with them.
While I'm all for patching and removing "bring this class (not the player, unless they rolled 3 alts of the same class to roll the best gear) to immunity the entire mechanic for the fight" I'm confused as to why that strategy made it out of the PTR since immune strategies were used before.I understand more complicated bugs or people using bombs (WotLK) but this seems like a really basic check.All the same, better sooner than later.
Reminds me of a d&d game master who changes the rules in the middle of the campaign because he wants his players to die and not have fun.F you blizz.
No streaming probably has nothing to do with it, game masters can literally watch them iirc