Am I reading it wrong or there are no corrupted warglaives ?
Wow, they used that DK axe as a shovel to dig the hole that they then proceeded to the nerf the axe into. FFS, at 700,000 health twilight devastation rank 2 would do 84,000 damage to all targets in front of you even if that is 1 RPPM that's 1400 dps. The poor DK axe would require the user to have 24,000 armor to do the same and there's not a chance the DKs will even come close to that, probably barely half that.
"Tier 3 Twilight Devastation: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 18.00% of your health to all enemies in front of you.+75 Corruption"Are they for serious? Triple the damage now, after they nerfed it? Even with the halfed RPPM it's still a 50% buff again, and I was kinda curious to test it out with 6% and 2RPPM.
They havve nerfed Bdk weapon so haaaaard that it's not worth anymore
Cant wait to fight dh's with avoidance and t3 siphoner on arena :)
Infinite stars seems a bit ridiculous, what do casters have now about 13-15k int? So 62,250 damage on the first star @15k int, stacking a +25% modifier up to +250%. If it even only ever reaches 4 stacks on the boss due to procs on adds or something that's a 120k+ hit from a piece of gear. What's the proc rate on this thing surely it's low like 0.5 RPPM or something right? Can you get this on like boots or something as well and it scale with AP? And, most importantly does the stacks require it to be from teh same caster? I.e., can you get your entire raid to wear any piece that has this to stack the stacks to 10 on a boss rapidly and keep it at 10?
Back in cata, I used to believe blizzard had a proper math going on when they created items, how much haste, crit, main stat, stamina, mastery, etc something would have to be balanced and not OP or garbo. A person with x ilvl would perform this good or this bad, because the system was deterministic. Now, lets say someone with 430 iLvl should be able to pull 35k DPS. I know plenty of ppl with 430 iLvl that can't pull more than 20k. Sometimes ppl with 440 gear is doing less DPS/HPS than someone else with 425. 440 vs 425 is 15 iLvls ON AVERAGE BLIZZ, ON AVERAGE. Its a whole tier of difficulty with plenty garbage gear. Reason for that behavior? Warforging/Titanforging Random socketing on random drop, random secondary stats on a random drop from a random boss. So many tiers of RNG involved that makes ppl confused on where to look for their BiS items, where they can go to farm something hoping for it to TF to 455 with those specific secondaries and a socket if possible.Back on the great days of wow, where the game used to be fun, populated, interesting, the gearing system was simple but effective and, most important, it worked. You get max lvl, you do dungeons for PvE starting gear, craft 2 entry gear items to do raiding for the best PvE gear available. On PvP content, you used to do battlegrounds to earn honor and BUY FROM A VENDOR (can you believe that was a thing?) the piece that YOU WANTED, not praying for the RNG gods to smile upon you and hopefully give you the item that you want instead of rewarding you 8 weeks in a row the same pair of gloves. After you geared up with honor, you would then do Rated PvP content (Rated Arenas, Rated BGs) to earn Conquest points to, again, BUY THE BEST PVP GEAR, not waiting for that sweet titanforged bs to drop replacing that M10 gear that you're using. A player within full starting gear, dungeon gear, would be crushed hard, oneshotted even on any PvP content by another player with full epic gear. Was that a bad thing? NO IT WAS A REWARD FOR YOUR HARD WORK AT GETTING THE GEAR!Maybe one day they'll learn from their past, or they'll keep buying new feet to keep shooting themselves into?Oh and corruption? Its just another type of WF/TF. Nothing changed here, new patch, same thing.
If I understood everything correctly, you'll get corruption resistance already early on in this patch, enabling you to wear at least 1-2 items with it really fast without any drawback. I'm sceptic about it further on, but I'll try it. As people stated, it's easy to remove, so I don't think there'll be much issues. The only thing that bothers me is keeping up all alts with the cloak, that seems just overly repetitive.
Removed
No, it is ruined cuz of this attitiude of you. Yea it is RNG, but it is just like bonus effect, not like titanforge where all your stats were up. And u know it is pretty cool for one patch, additional extra option related to N'zoth cuz he is free now soo. Also I see the point u comming from. Also this is more depth and fun than TF and WF. I guess give it a shot or go to PTR to test it.edit : sorry for language, not my major.
BLIZZARD have disabled "giving feedback" option now , they are like forcing ppl to stay silent , we'll see about that blizzard once u got the sub bleed , we'll see about that
Anyone able to explain why the daggers give 35 corruption and a two handed staff gives the same amount of corruption as a 1 handed dagger ?
Too much of rng,infinite progression on neck.And then they add races,Harmor as alt "friendly" content to an alt unfriendly expansion. with no bis system for your main.Just awful..