Did loot spec have effect on the corruption ability? Or maybe primary stat? Gonna be gutted if my first 475 on my mage has corrupted avoidance
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Corruption is a bad fix on a broken system that comes crawling since Legion.Why is it bad and why high-end mythic guilds don't hate them as much as 95% of everyone else?Simple and straight-forward answer: High-end players know how to play this game. The others are just randoms bashing their heads on a keyboard.When they play demon hunters, they shine on the meters, when they play something that requires more than 3 keys, they sux. Hence why WW monks and Shadowstep, I mean sub rogues, are so low on the board. Its already hard as it is for ppl to output the minimum DPS or HPS required for the raid, now when you add a random affix that boosts damage but makes them f*** everyone else on the raid, what you think will happen? They WILL F*** everyone else in the raid. Only serious high-end players will consider "hey, if I get more than 60 corruption, I'll ding lvl 3 stuff which is harder to dodge and I'll cripple my performance hurting the progression of my raid team", regular players be like "who cares if its 90 corruption, I'll get Moar DPS! (dead in 3s of fight to the corruption effects but recount shows 150k DPS)"Warforging and Titanforging was bad? It was TERRIBLE, still is. But it gave the newbs enough iLvls to compensate their lack of skills to do dmg. Perhaps now they will learn how to play the game?
I like the corruption system! Best thing I've seen in a long time.
If you add resistance it voids out the negative effect. stop whining and deal with it.
I just want some lootspec dependent corruption affix, not fully random. 8.3 seems a step up from 8.2, finally we can farm for sockets if a bis ring drops without socket.Anyone knows if the socket item works on neck/cloak/azerites?
bfa is turning into fallout 76. every patch just makes the game worse and bfa already started like %^&*