All mineral nodes will now despawn one minute after they are mined, even if items remain in them.
The cast time of has been reduced to 2 seconds.
- is once again granted to Brewmaster Monks and now costs 2 Chi to use.
- is once again granted to Blood Death Knights, and now costs 30 Runic Power.
- is once again granted to Protection Warriors, but now only provides a 30% increase to dodge.
- is once again granted to Protection Paladins, and now costs 1 Holy Power.
- The cooldown of provided by Symbiosis has been reduced to 5 minutes.
- The duration of provided by Symbiosis now displays correctly as 4 seconds.
The Обугленный символ
has been changed, and now increases the radius of Столп солнечного света
to 10 yards (was 5 yards).
The duration of Столп солнечного света
has been reduced to 8 seconds. Охотник
- Aspect of the Fox has been removed.
- Верный выстрел, , and Шквал can now always be cast on the move.
- has been changed. is now a bleed effect that causes damage every 3 seconds over a period of 15 seconds, and stacks up to 9 times.
- Звериный гнев no longer grants Hunter pets immunity to crowd control effects, and instead now breaks existing crowd control effects when activated.
- A new Minor Glyph has been added: Обугленный символ. This glyph prevents Буря Пустоты, Живая бомба, , Чародейский обстрел, and Огненный взрыв from affecting targets more than 5 yards away from the primary target.
- Water Elemental
New Pet Ability: . Water Jet channels a jet of frigid water at the target, dealing Frost damage over 4 seconds. Ледяная стрелаs cast by the pet's owner that hit the target while it is being blasted with icy water will grant a charge of Ледяные пальцы This ability has a 24 sec cooldown (shared with Холод) and a 1 second cast time.
now reduces the duration of harmful Magic effects by 25% (was 35%).
The damage absorbed by Ледяная преграда
has been reduced by 25%. Огненная глыба
now has a 3 second cooldown. Кольцо мороза
now have a 45 second cooldown (was 30 seconds).
s periodic damage is now based only on the current Искусность: воспламенение
, instead of both Искусность: воспламенение
and Огненная глыба
. Damage has been increased to bring it up to approximately the same level as before. Молниеносность
may now be triggered after recieving damage in any amount.
The mana cost of Чарокрад
has been increased to 21% of base mana (was 7%).
Fixed an issue with Обугленный символ
that could prevent all three bolts from firing.
Fixed an issue with Обугленный символ
that could prevent the affected abilities from doing the correct damage. Монах Паладин
- has been changed. This ability now removes all of a target's threat for 10 seconds.
- now increases single target healing by 25% (was 15%).
- now increases area healing by 25% (was 15%).
- The 's health has been reduced to 10% of the controlling Priest's health(was 30%).
- The cooldown of Спринт has been reduced to 45 seconds (was 1 minute).
- The cooldown of Ослепление has been reduced to 1 minute (was 3 minutes).
- The energy cost of the Внезапный порыв talent has been reduced to 50 energy (was 60 energy).
- Нейтрализующий яд now deals 33% more damage.
- The Felguard and Wrathguard pet ability Угрожающее присутствие will no longer be auto-cast by default.
- Rain of Fire
will now grant Огненный ливень's damage over time effect a chance to generate .
- Огненный ливень no longer requires Жертвенный огонь to be present to generate .
- Огненный ливень's damage over time will now hit every 1 second (was 2 seconds). The damage animation for the damage over time effect will no longer always display.
. Демонические врата
's duration has been increased to 20 minutes, and it will no longer despawn if the Чернокнижник
moves too far away.
- Raids, Dungeons and Scenarios
Cooldown timers greater than 5 minutes will now reset between attempts on Challenge Mode dungeons.