Yeah this took place a few days ago.
Wanted quest that previously rewarded 2 now gives 3 crystals and the weekly chest you get for filling the bar now gives 5 instead of 1 crystal.
Crystals on my server has dropped from 1500g to 400g in 3 days.
As part of our work towards improving Gathering and the Task List in the upcoming 4.12 version of TradeSkillMaster
, we are looking to conduct some short interviews with some of you to get insight and feedback on your experience with these elements of TSM.
Each 30-minute session will cover:
A screen-shared walkthrough of YOUR current process using the Gathering/Task List modules
Some general inquiry and discussion about your use of Gathering & Crafting
An opportunity for you to critique and comment on the current state of those modules
(Time permitting) Some early looks at WIP designs
Regretfully, we will only be able to host a small number of these sessions so invites will be chosen as a random selection from all completed submissions. If you are not selected you will be added to the front of the queue for the next TSM Beta test, as a thank you for your interest.
If you are interested in participating, please complete this form https://forms.gle/DhwCzPbcBYxisrvy6
Note: These sessions will be hosted from a US time zone.
<snip>How TSM Calculates Profit and Loss
To understand how TradeSkillMaster does all of this, we need to break it all down into steps. Previously, I talked about the steps, but glossed over several important factors. Hopefully, I remedy that oversight with this article.Step One: Material Costs
There are two main methods of acquiring materials that are needed when crafting: buying them from the auction house/vendors, and farming them yourself. TSM values both methods the same way, using the cheapest source. People often ask why, especially since farmed materials are free, right? After all, you aren't buying them. To answer that, we need to see how TSM prices materials. Looking at the knowledge base, we find a price source MatPrice, which is defined via /tsm, settings, crafting, Default Material Cost Method as being min(dbmarket, crafting, vendorbuy, convert(dbmarket)). That's a lot of technobabble.Translating Technobabble into Something Understandable
min() finds the cheapest or lowest of all the supplied parameters, arguments, or values. In this case, dbmarket, crafting, vendorbuy, and convert(dbmarket) but what are those?
MatPrice = min(dbmarket, crafting, vendorbuy, convert(dbmarket))
dbmarket is your realm's market value, and you can read how it is calculated in the link. It is a 14 day weighted average, favouring the 3 most recent days. Without the TSM desktop app, you do not have access to this price source. if you buy anything from the auction house, this is the value of that item. Not "right now", but its average trending price, or the price you can expect to pay, given the item's recent history.
- crafting, which I will go deeper into below, means, in terms of materials, "can I craft this material", such as copper bars, which are crafted from copper ores, or rejuvenation potions, which are crafted from herbs and/or healing potions and mana potions.
- vendorbuy is buying materials from NPC vendors, and what they charge for the material. This never includes limited supply items, only items that NPCs have unlimited supplies, like vials, threads, dyes, etc.
- convert(dbmarket) is a hard-coded conversion table for materials that can be, well, converted, from one to another. This almost never requires you to open your crafting UI, usually can be done directly from your inventory, and normally do not need a profession or recipe to accomplish. There might be exceptions, but there aren't many if they exist. Examples would include Battle for Azeroth fish --> Aromatic Fish Oil, or 3 Small Brilliant Shards <---> 1 Large Brilliant Shards.
We need to know MatPrice to calculate Crafting, and now we know. What we don't know is why farming and buying are the same.
<snip>Step Two: Crafting Costs
Contrary to the wording TSM uses, the Default Craft Value Method is not the Crafting cost of an item. Instead, the DCVM is what a crafted item is worth at the auction house as of the last data snapshot.
What first(dbminbuyout, dbmarket) * 0.95 is doing is a check, which is not to be confused with the check(a, b, c) function, to see if the crafted item is currently listed, and if yes, use its last known price as its value (dbminbuyout). If there is no current auctions for that item, use its market value instead (dbmarket) and in either case, adjust for the 5% cut the auction house takes if the item sells (* 0.95).The Value of Crafting
The sum total of matprice(a) + matprice(b) + matprice(c) = crafting. For a copper bar, that's 1 copper ore. For a healing potion, that's 1 Bruiseweed + 1 Briarthorn + 1 Crystal Vial.Step Three: Calculating Profit or Loss
Finally! We know the value of a crafted item, which is the DCVM, and we know the cost to craft the item, which is the sum of the material costs. It is time to calculate the profit or loss. That's easy at this stage. Profit/Loss = DCVM - Crafting. This hold true for almost every crafted item. Of course, Blizzard put in a wrinkle, and alchemy be thy name!
Hope this post helps the goblins sitting in my boat. I am casual goblin on EU high-pop realm, having all crafting leggos at max lvl since SL start and decided to quit this market today.
The reasons why it's became not worth for me now:
0 deposits cost which create endless babysitting cancel/scanning competition. It was a barrier for those who do not want cancel-scan every 2 mins from the start SL, but now it has reached an extreme lvl (including dumping prices). Now avg profit from R5-6 is around 3-5k on my realm (if but korthite at min) but there are nuances
- Korthite. Strong correlation in price with this unstable random pricing material.
- Freezing a lot of liquid gold. Millions of gold.
- If cortite changes in price quickly, the result is unknown. For some goblins (like me) it looks like a gold loss and wasting time. For example: i bought stack of korthite 2 days ago at 1.6k, craft all leggos (1item of each type) and put in AH, while not babysitting selling only 5-10 items for 2 days, today korthite price was 1.4k (5000 avg profit - 200*40= 3000 gold loss per item). If I sell them today, I will lose about 3k gold on each item. I won't sell them at all for a higher price. PS I use smartavgbuy source for korthite and its looks like meh...
- Crafting price of 249ilvl - economical mistake. The price is 90% off 262ilvl and It looks irrational for most people to buy this temporary item for such prices.
But it is not all that bad. All i want to say that this market is only suitable for all-time cancel-scan type of goblins, but not for casual. And if u sitting in my boat now or looking to invest money in upgrading pieces think twice. I find many other markets more fun and stable, like 200-230 blue, flipping boe's, mats, even alchemy+inscr, t-mog and even R4 leggos - this markets are calm and cute for me and more importantly i'm not feeling that i am wasting time.
Have a nice day fellas and ladies, wish to all good profit and cool deals :)