Blizzard
Some assorted minor changes in an upcoming build, just noting here:
–
Созыв духов can be channeled while moving, in all forms.
–
Адаптивный рой (damage swarm) will try to favor targets that have
Улучшенный лунный огонь or
Разорвать active. It will not, however, merge/stack two swarms together if it can avoid it. The healing swarm was already pretty smart and there are no further changes to it right now.
–
Кровавые когти: trigger changed from “use
Безжалостные когти,
Улучшенный крадущийся зверь, and
Взбучка” to “use any 3 different generators”. Continuing on from a lot of feedback on this, the goal is to make it more flexible, and cause fewer rotation clashes, while still requiring a moment of planning to trigger.
–Runecarve currently called
Круг жизни и смерти on beta (DoT/HoT tick rate): this was incomplete/ambiguous in the last build, but we are trying a version that compresses both tick rates and durations, taking from old abilities like
Рваные раны and Glyph of Rapid Rejuvenation. That should be in and working next build for testing.