General
- Guild bank vouchers that players unlock as guild rewards now correctly state that they can only be used by Guild Leaders.
- Many rare creatures that went into hiding upon Deathwing's emergence into Azeroth have made a return! In addition to finding new homes in a post-Cataclysm world, they drop new, improved loot, provide a healthy experience bonus, and respawn much more quickly when killed. Happy hunting!
Dungeons & Raids
- Level 85 players can now choose any normal dungeon via the Dungeon Finder. Choosing Random Dungeon will still not add Blackrock Caverns or Throne of the Tides into the rotation.
- Пещеры Черной горы
Красавица now spawns with only two pups in Heroic difficulty. Not to worry though, the missing pup has been adopted by a wonderful, if not insane family.
Грим Батол Чертоги Созидания - The duration of the Страж огняs' has been reduced by 80%.
- Анрафет's now does 75% of weapon damage, up from 50%. In addition, the damage-over-time effect applied by this ability does 15,000 damage every 2 seconds, up from 9,000.
- Пта Ярость Земли's Пламенный выстрел now deals more damage per second on Heroic difficulty.
- Сетеш seeks a portal every 25 seconds, up from 20.
Затерянный город Тол'вир - Зубохлоп no longer tolerates fighting in his treasure room.
Крепость Темного Клыка Лорд Вальден - now deals more initial damage.
- Frost Mixture is now area-of-effect damage.
- Токсичный катализатор now deals less damage over time.
Каменные Недра - Землерез Каменных Недр's Пыльный ураган does slightly less damage.
- Корбор
The warning time for Thrashing Charge has been increased by 1 second. In addition, Thrashing Charge now happens 4 times, down from 5. - The visual for Камнеточецs spawning during the submersion phase is now different from the Thrashing Charge visual.
Верховная жрица Азил - She grew! She's now 175% the size of a human, up from 125%.
- Gravity Wells should kill Верный последовательs more quickly.
- The cast time of Захват силы is now 1.5 seconds, up from 1.
- The size of the warning visual for Сейсмический удар has been increased to more accurately reflect the area it affects.
Камнешкур - The ground phase lasts longer and has fewer stalactites.
Озрук - There is now a precast visual on the ground to make it clear how far away a player must get to be clear of .
- The cast time of has been increased to 3 seconds, up from 2.5.
- damage is now reduced by armor, but has been increased by 33.3% (repeating, of course) as a result.
Bug Fixes
- Fixed a bug that made Ozruk's knockback component 10-yard range while the damage had a 15-yard range. Both are 15 yards now.
Трон Приливов Вершина Смерча - Creatures
cast by Служитель храмаs has had its duration reduced significantly.
Альтаирий - The visual effects in this encounter have been adjusted to make the wind direction easier to read.
- Cyclones now knock players straight up, and players hit by a cyclone cannot be hit again for a few seconds.
Асаад Великий визирь Эртан - His health has been reduced slightly.
- He now knocks away players standing too close to him when he retracts his Cyclone Shield, which now inflicts Nature damage if it touches players.
- The spell hit bonus previously given by (Unholy) has been rolled into the Runic Focus passive effect that all death knights possess.
- Talent Specializations
Blood
now has 4 charges, up from 3. - If Удар смерти is used while a Искусность: щит крови is already active, the new absorb will stack with the old one instead of replacing it.
- now applies via , rather than .
Frost- now also causes Ледяные оковы to root the target for 1.5/3 seconds.
- now has a PvP duration of 8 seconds.
Unholy- Искусность: клинок ужаса (Mastery) has been redesigned and renamed Искусность: клинок ужаса. It increases all Shadow damage by 2.5% per point of mastery.
- (new talent): While both Unholy Runes are depleted, movement-impairing effects cannot reduce the death knight below 75/100% of normal movement speed.
- Неумолимый рок is now triggered only from main-hand auto attacks, and is normalized according to weapon speed rather than having a fixed percentage chance.
- has been redesigned. It now grants 10/20/30% additional disease damage.
Glyphs- Обугленный символ (new talent) raise the minimum healing done by Death Strike from 7% to 20% of maximum health, but only while in Unholy or Frost Presence.
Runeforging- and now reduce disarm duration by 60%, up from 50%.
- Гнев деревьев now has a PvP duration of 8 seconds.
- Спячка now has a PvP duration of 8 seconds.
- Лунный огонь mana cost has been reduced from 18% to 9%.
- now has a PvP duration of 8 seconds.
- Крадущийся зверь is no longer broken by enemies using Деморализующий крик or Парализующий рык.
- 's lockout time has been reduced to 4 seconds, down from 5.
- Умиротворение is now instant cast, down from 1.5 seconds.
- Worgen and troll druids now have new art for Походный облик.
- Talent Specializations
Balance
mana cost has been reduced from 18% to 9%. - (Mastery) benefit from mastery increased by approximately 33%.
FeralRestoration- now also affects Восстановление. In addition, after Воплощение: древо жизни is no longer active, this talent will only refresh the most recently cast or refreshed Жизнецвет, and will not refresh other copies of Lifebloom.
- has been reduced to a 3/6-second increase to Воплощение: древо жизни's duration, down from 5/10.
- Искусность: гармония (Mastery) benefit from mastery increased by approximately 16%.
- Воплощение: древо жизни no longer grants immunity to Polymorph. In addition, its duration has been reduced to 25 seconds, down from 30.
- Буйный рост healing has been increased by 30%, and the cooldown has been reduced to 8 seconds, down from 10.
Glyphs- cast time is now affected by haste.
- Контузящий выстрел duration has been increased to 6 seconds, up from 4.
- now has a PvP duration of 8 seconds.
- Верный выстрел cast time is now affected by haste.
- now has a PvP duration of 8 seconds.
- Talent Specializations
Marksmanship
(Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
Survival- damage has been reduced by 25%.
- damage has been reduced by 25%.
- has been increased to 5/10/15% Stamina, up from 4/8/12%.
- (passive) has been reduced to a 10% Agility increase, down from 15%.
- Укус змеи can now only affect up to 4 targets per Залп, down from unlimited.
Glyphs- redesigned. It now limits the maximum run speed of the target while Контузящий выстрел is active.
Bug Fixes- now properly increases the duration of the Укус змеи .
Fire- now allows the mage to cast Ожог while moving (regardless of which armor spell is used), and no longer eliminates 's critical strike chance reduction.
- (Mastery) benefit per mastery has been increased by 12%.
- Живая бомба mana cost has been reduced by 22%.
Frost- damage done has been reduced by 20%.
- can no longer be dispelled and now also increases Ледяное копье damage by 15%.
- now only grants 2 base points of mastery (instead of 8), reducing all Frost damage to frozen targets by 15% from previous values. However, Frost Specialization now increases base Ледяная стрела damage by 15%.
Обличение no longer counts nearby critters when dividing damage among its targets.
: All single target attacks (including
Правосудие,
Молот гнева,
, and
Вердикт храмовника) can now trigger this seal.
Talent SpecializationsProtection- Оправдание no longer allows Молот правосудия to interrupt stun-immune targets. With baseline, this functionality is no longer necessary.
Retribution- will no longer cause Очищение to remove movement impairing effects from vehicles the paladin is riding.
Слово Света: Освящение effectiveness has been increased by 30%.
Оберегающий дух: The absorb/heal from this ability can now never exceed 200% of the maximum health of the target.
Shadow- ' benefit from mastery has been increased by approximately 16%.
CombatSubtlety- Цепное исцеление's effectiveness has been increased by approximately 10%.
- Сглаз now has a PvP duration of 8 seconds.
- Развеивание магии now dispels a single effect instead of two.
- Тотем трепета has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.
- Talent Specializations
Elemental Combat
Землетрясение damage has been increased by approximately 10%.
Enhancement- damage now scales from attack power instead of spell power (for Enhancement shaman only).
- Развеивание магии no longer has its mana cost reduced by Mental Quickness.
Restoration- no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
- Искусность: глубокое исцеление (Mastery) has been increased to 3% per point, up from 2.5%.
- Волна исцеления mana cost has been increased by 10%; healing done has been increased by 20%.
- has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting Shaman’s Spirit, exclusive to short-term Spirit buffs affecting the shaman when the totem is dropped.
- and no longer cost mana and last until canceled.
- Страх now has a PvP duration of 8 seconds.
- now increases the warlock's maximum mana by 10% instead of regenerating health.
- Соблазн (Succubus) now has a PvP duration of 8 seconds.
- Talent Specialization
Demonology
: Imp redesigned. It now increases the critical strike chance of all non instant cast Destruction spells by 30%, rather than increasing critical strike damage. Duration reduced to 20 seconds. - Буря Скверны (Felguard) damage has been reduced by 20%.
- damage has been reduced by roughly 30%.
- no longer increases the radius of Адское пламя, but instead increases the duration of Жертвенный огонь by 6 seconds in addition to its existing effect.
- Искусность: мастер-демонолог (Mastery) benefit from mastery increased by approximately 33%.
Destruction- damage has been reduced by 15%.
- Искусность: энергия хаоса (Mastery) benefit from mastery increased by approximately 8%.
- now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with .
- Рассекающий удар damage has been reduced by 20%.
- Подрезать сухожилия now has a PvP duration of 8 seconds.
- has been redesigned. It now reduces the cooldown on and Рассекающий удар by 50% (to 1.5 second) for the next 15 seconds. 1-minute cooldown. It still cannot be used during . This ability was originally designed to help warriors with rage capping, but the Heroic Strike and rage normalization changes seem to have solved that problem on their own. This new design will still allow warriors to burn off excess rage faster, at their discretion.
- Мощный удар cast time is now affected by haste.
- Talent Specializations
Fury
Кровожадность damage has been increased by approximately 30%. - Яростный выпад weapon damage percent (at level 80+) has been increased from 110% to 145%.
Protection- Рывок's stun continues to not trigger diminishing returns for Protection warriors who have the talent.
Professions
- Find Herbs, Fish, and Minerals are no longer canceled upon entering an Arena or rated Battleground.
- A socket has been added to all crafted epic armor pieces that did not already have one.
- Alchemy
Alchemist's Stones for Agility, Strength, and Intellect have been added. - The number of herbs required to create flasks has been reduced, while the Неустойчивая жизнь needed has been increased slightly.
- The drops from Tiny Treasure Chests have been improved slightly.
Archaeology
- Archaeology finds now grant a guaranteed skill point up to 50 skill, and then no longer grant skill gains, as opposed to granting up to 100 skill very slowly.
Engineering
Jewelcrafting
- Насыщенный изумруд грез (new gem) provides resilience/spell penetration and can be purchased for 3 Illustrious Tokens.
Leatherworking
- The 500 to 510 skill-up range for Кожевничество has been improved.
Tailoring
- (Rank 2) now increases Spirit instead of restoring a flat amount of mana.
Items
- Левый глаз Раджа: Chance of triggering increased.
- The PvE warlock 4-piece set bonus (Fel Spark) now increases the damage done by the next 2 Fel Flame spells by 300%, rather than increasing the critical effect chance of one by 100%.
- The PvP hunter 4-piece set bonus has been increased to 10% Focus regeneration, up from 5%.
- The PvP warlock 4-piece set bonus has been redesigned. It now reduces the cooldown of Death Coil by 30 seconds.
- The PvP warrior 4-piece set bonus has been redesigned. It now reduces disarm duration by 60% (does not stack with any Weapon Chains).
- PvP trinkets will now clear disarm and silence effects.
- Правый глаз Раджа: Chance of triggering increased.
- Weapon Chains now reduce disarm duration by 60%, up from 50%.
User Interface
- Character Info Window
The Character Info window (C) now saves the order and expand/collapse state of stat categories separately for each talent specialization. - Character movement speed is now displayed on the Character Info window (C) with all other stats.
Quests & Creatures
- Tol Barad Peninsula
Spawn rates at Rustberg Village have been increased.