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Тема «Classic»
Тема «Thottbot»
All The Mage Class and Legendary Changes in Patch 7.1.5
Опубликовано
13.01.2017 в 12:10
perculia
With Patch 7.1.5 just released, we're having Wowhead Mage Guide writer
Malon
analyze all of the Arcane, Fire, and Frost changes in the patch. Check out his updated
Arcane
,
Fire
, and
Frost
guides on Wowhead!
The updated spec guides on Wowhead also include an overview of what's changed in 7.1.5 and our Demon Hunter guide authors have also written a similar
in-depth post to 7.1.5 Havoc and Vengeance changes
.
Introduction
Patch 7.1.5 brings a variety of buffs and nerfs to the
Маг
class. Let's preface the article by restating one important fact:
Fire is not dead
. It has been brought down, while Arcane and Frost are stronger than they were in 7.1. When asking "What spec should I play in 7.1.5", the answer is simply, "Whichever one you have legendaries for."
So, what's changed?
Class Tools
Arcane
Talents
Honor Talents
Artifact Calc
Гравитационная спираль
– New legendary. Evocation gains one additional charge.
Summary: A powerful legendary. With the new
Перегрузка
and our tier set bonuses, could enable a constant burn playstyle (testing is needed). Overall: :D
Пылкое желание Кил'джедена
– New legendary. An on-use effect that causes a massive explosion around your target, on a relatively short cooldown.
Summary: Extremely powerful for AoE fights.
Таинственный килт мастера рун
- Arcane Barrage grants you 3% of your maximum mana per
Чародейские заряды:Чародейские заряды
spent.
Summary: A 25% nerf does hurt, but the item will still return a decent amount of mana. Rather than a regen tool, this now plays better with simply keeping our mana high. Received an indirect buff with the removal of Quickening in 7.1.5.
Штурмовые наручные обмотки Ронина
-
Чародейские стрелы
has an 18% chance to make your next
Чародейская вспышка
cast within 6 sec cost no mana.
Summary: The amount of
Чародейские стрелы
procs we receive will increase with our two-piece tier set (
Item - Mage T19 Arcane 2P Bonus
), so Rhonin's was toned down to compensate. This remains our best single target legendary.
Секрет Сефуза
- Successfully applying a loss of control effect to an enemy, or interrupting, or dispelling any target, grants you 70% increased movement speed and 25% Haste for 10 sec. This effect may occur once every 30 sec.
Summary: A buff in that it can now be activated by
Антимагия
or Spellsteal, but remains very encounter-specific. Weak.
Придаз, величайшее творение Ксаварика
- Every 30 sec, gain an absorb shield for 25% (15% if tank) of your maximum health for 30 sec.
Summary: As well as the change to increase its activation, the neck now has haste in addition to crit and mastery (although the mastery amount was lowered). A simple but welcome survivability buff.
Предвидение Норганнона
- New Effect: Standing still for 8 sec grants you Foresight, allowing you to cast while moving for 5 sec. (Old effect: Your instant cast spells have a chance to trigger Foresight, making your next non-instant cast spell castable while moving.)
Summary: Another welcome change, meaning no more reliance on Arcane Barrage to proc the effect. It is now much more controllable.
Чародейская вспышка
,
Чародейские стрелы
, Arcane Explosion, Arcane Barrage, Supernova,
Буря Пустоты
– Damage increased by 12%.
Чародейский шар
– Scaling increased to 500% spell power.
Summary: Makes Orb a much more compelling choice for Mythic+ and AoE.
Mage Armor has been removed.
New Spell:
Призматический барьер
Summary: A replacement for
Ледяная преграда
, which also reduces magical damage taken and the duration of magical debuffs. Great stuff. However, it comes at the expense of the removal of Mage Armor, which used to perform a similar function.
Величие разума
: now baseline
Summary: A small damage increase cooldown that can be woven into burst. Use the two instant
Чародейская вспышка
s at the end of
Мощь тайной магии
, before Arcane Barrage.
Усиление
(new talent) has replaced
Величие разума
.
Summary: A really solid pick, probably the best on this tier.
Прижигание
and
Холодная хватка
have been removed and replaced with
Воздушный поток
and
Щит маны
Summary: The removal of
Прижигание
is bad for raiding (it was excellent for progression), but
Воздушный поток
will help to counter the loss of
Плавучая льдина
. Unfortunately, it competes with
Мерцание
.
Щит маны
is not a strong choice when compared to these two talents.
Руна мощи
nerfed to a 40% damage increase
Summary: A small but significant nerf, taking Rune down to a level more comparable to the other talents.
Колдовской поток
is now competitive on movement-heavy fights (i.e. most of Nighthold).
Плавучая льдина
replaced with
Темпоральное смещение
Summary: The tier 5 talent row was never a choice:
Плавучая льдина
was clearly the best pick.
Темпоральное смещение
is now the same, but only because
Кольцо мороза
and
Ледяной заслон
are so uncompelling for raiding.
Нестабильная магия
buffed to a 20% chance to activate
Summary: Makes
Нестабильная магия
a competitive pick for two-to-four target fights. The talent row is now very clear-cut:
Эрозия
for one-to-two targets,
Нестабильная магия
for cleave and
Буря Пустоты
for AoE.
Перегрузка
redesigned to increase damage and lower mana costs by 70% while
Мощь тайной магии
is active.
Summary: Will dramatically lengthen your burn phase; make sure that you are not at 100% mana before activating
Мощь тайной магии
(to avoid capping mana). This is the new go-to talent.
Quickening removed and replaced with
Временной поток
Summary: Completely changes the playstyle of Arcane at high levels to the more traditional ‘Burn and Conserve' that we have played with before.
Временной поток
has potential but currently results in mana being drained very quickly, so is not recommended.
Щит маны
renamed to Force Barrier. Now applies to
Призматический барьер
, not
Ледяная преграда
. Increases damage absorbed by up to 60%.
Summary: A very small nerf. Most people only pick this trait up towards the end of their artifact.
Регалии вечногорящего знания
Two piece: Your spells have an additional 5% chance to activate
Чародейские стрелы
.
Summary: A solid, if boring, tier bonus
Four piece: Casting
Чародейские стрелы
reduces the remaining cooldown on Evocation by 2.0 sec.
Summary: An extremely strong bonus that plays well with the two piece. Enables more frequent burn phases, but de-syncs Evocation from
Мощь тайной магии
(although this isn't an issue if taking
Перегрузка
).
The number of
Чародейские стрелы
procs and lower Evocation cooldown from our tier gear, plus
Перегрузка
, combine to keep mana high in this patch, which devalues mastery.
The patch 7.1.5 stat priority is (very broadly): Mastery > Versatility = Critical Strike > Haste.
Taking specific talents and gear (as above) changes this priority.
Нестабильная магия
likes crit;
Эрозия
and
Буря Пустоты
like haste; but
Временной поток
plays badly with haste gear. The value of haste rises with tier gear,
Перегрузка
and
Гравитационная спираль
, however. It is best to run your character through SimCraft for yourself.
Arcane is in a great spot for 7.1.5. The new
Перегрузка
,
Гравитационная спираль
legendary and tier bonuses increase the value of haste and enable a much more aggressive playstyle with regards to the burn phase.
Quickening's removal somewhat simplifies the playstyle and may bring new players to the spec, so I'll direct them to the
Arcane Mage guide
.
If you have questions, be sure to visit
Altered Time
or the
Hall of the Guardians
Discord.
Class Tools
Fire
Talents
Honor Talents
Artifact Calc
Пиротексовые перчатки
– New legendary.
Пламя феникса
reduces the remaining cooldown on
Возгорание
by 6 sec.
Summary: Although damage has been moved out of
Возгорание
in this patch, this is still a strong legendary (although not the best).
Пылкое желание Кил'джедена
– New legendary. An on-use effect that causes a massive explosion around your target, on a relatively short cooldown.
Summary: Extremely powerful for AoE fights.
Первоклассные наручники Солнечного короля
– After consuming Hot Streak, there is a 15% chance that your next non-instant
Огненная глыба
cast within 15 sec deals 300% additional damage.
Summary: A small lowering to the proc chance is compensated for by a 15% buff to
Огненная глыба
's damage. However, the loss of
Плавучая льдина
makes hard-casting
Огненная глыба
more difficult.
Обжигающее прикосновение Коралона
–
Ожог
deals 350% increased damage and is a guaranteed Critical Strike against enemies below 30% health.
Summary: Significant buffs have made this legendary much more useful. However, remember that none of our damage-increasing artifact traits interact with
Ожог
.
Секрет Сефуза
- Successfully applying a loss of control effect to an enemy, or interrupting or dispelling any target, grants you 70% increased movement speed and 25% Haste for 10 sec. This effect may occur once every 30 sec.
Summary: A buff in that it can now be activated by
Антимагия
or Spellsteal, but remains very encounter-specific. Weak.
Придаз, величайшее творение Ксаварика
- Every 30 sec, gain an absorb shield for 25% (15% if tank) of your maximum health for 30 sec.
Summary: As well as the change to increase its activation, the neck now has haste in addition to crit and mastery (although the mastery amount was lowered). A simple but welcome survivability buff.
Предвидение Норганнона
- New Effect: Standing still for 8 sec grants you Foresight, allowing you to cast while moving for 5 sec. (Old effect: Your instant cast spells have a chance to trigger Foresight, making your next non-instant cast spell castable while moving.)
Summary: Another welcome change, meaning no more reliance on instant spells to proc the effect. It is now much more controllable.
Fireball,
Огненная глыба
,
Ожог
,
Огненный взрыв
,
Пламя феникса
,
Дыхание дракона
,
Огненный столб
,
Взрывная волна
,
Вихрь углей
,
Метеор
,
Живая бомба
– Damage increased by 15%.
Molten Armor has been removed.
New Spell:
Пылающая преграда
Summary: A replacement for
Ледяная преграда
, which also reduces physical damage taken.
Прижигание
is now baseline for Fire.
Summary: Cauterize is a great ability for progression raiding, and now we aren't forced to choose between it and
Мерцание
.
Возгорание
now increases mastery by 50% of our critical strike, down from 100%.
Summary: A change aimed at smoothing our damage dealt, moving it away from cooldowns. Make no mistake, this is a nerf, but it is partly balanced by other changes.
Критическая масса
now grants a flat 15% increase to our critical strike chance, as well as the 10% increase to critical strike rating.
Summary: A crit buff is never bad for Fire, especially with the changes to crit scaling in 7.1.5.
Поджигатель
now affects
Огненная глыба
as well as Fireball, but only applies to enemies above 90% health.
Summary: Mostly useful for Mythic+ dungeons and PvP; there are no raid fights where killing adds is such a high priority that this is worth taking.
Прижигание
and
Холодная хватка
have been replaced with
Взрывная волна
and
Горящая душа
.
Summary:
Мерцание
is still the clear winner in this tier.
Взрывная волна
has changed to be a crowd control spell, while
Горящая душа
is focused on melee range.
Руна мощи
nerfed to a 40% damage increase
Summary: A small but significant nerf, taking Rune down to a level more comparable to the other talents.
Колдовской поток
is now competitive on movement-heavy fights (i.e. most of Nighthold).
Взрывная волна
replaced by
Ярость Алекстразы
on tier 4.
Summary: Makes
Дыхание дракона
even stronger for AoE, but
Ба-бах!
is still superior.
Ба-бах!
is now a passive that increases
Огненный взрыв
charges by one and lowers the cooldown by two seconds.
Summary: Still the go-to talent. You will (almost) always have a
Огненный взрыв
when needed, and still get the same number of
Огненный взрыв
casts during
Возгорание
.
Контролируемое горение
buffed to 20%, from 10%.
Summary: Now more competitive on AoE fights, if you don't have
Диадема пламени дракона Даркли
.
Плавучая льдина
replaced with
Лихорадочная стремительность
Summary: Like
Темпоральное смещение
for Arcane,
Лихорадочная стремительность
is the best choice on this tier, but only because of the weakness of
Кольцо мороза
and
Ледяной заслон
. The removal of
Плавучая льдина
turns
Ожог
into our default movement spell.
Огненный след
increased from 25% to 30%
Summary:
Огненный след
is now the strongest spell on this row for AoE up to five or six targets (Mythic+ dungeons are a specialty!). Flame Patch received a 17% nerf in a hotfix, but still fills its intended niche.
Метеор
's scaling buffed to 1,100% spellpower (from 562.5%) and
Вихрь углей
buffed to 65% (from 58%).
Summary:
Метеор
now appears to be the best single-target ability, and
Вихрь углей
for cleave and AoE.
Разжигание
was indirectly nerfed due to the nerf of
Возгорание
and reduced crit rate on Fireball.
Огненные чары
nerfed from a 5% crit damage increase to 2% per stack.
Summary: Another nerf taking damage out of
Возгорание
.
Раскаленная кожа
now applies to
Пылающая преграда
, not
Ледяная преграда
. Reduces physical damage taken by up to 15%.
Summary: A very small nerf. Most people only pick this trait up towards the end of their artifact.
Регалии вечногорящего знания
Two piece:
Пиротехника
provides an additional 20% critical strike chance from each application.
Summary: 30% more crit for every non-crit your deal will significantly increase the rate at which you are throwing
Огненная глыба
s.
Four piece: Hot Streak has a 10% chance to also grant you 20% haste for 10 sec.
Summary: Haste is much more desirable for Fire after 7.1.5, due to damage being moved out of
Возгорание
and back into hard-cast spells like Fireball. A very strong set bonus that plays well with the
Первоклассные наручники Солнечного короля
.
The patch 7.1.5 stat priority is (very broadly): Crit > Mastery > Haste > Versatility.
Haste has risen in value for Fire with the changes to
Возгорание
; however, crit is still king.
Fire is far from dead, but without spec-specific legendaries it is likely to be out-damaged by Arcane (and possibly Frost) on a single target. However, AoE damage remains very high.
Confused about Fire? Visit the
Wowhead Fire Mage guide
, the
Altered Time
Mage community or
Hall of the Guardians
Discord.
Class Tools
Frost
Talents
Honor Talents
Artifact Calc
Время холода
– New legendary. Your
Ледяной шар
explodes at the end of its trail, dealing 600% spellpower damage.
Summary: Very powerful in all situations, especially AoE. Ties in well with the new
Снежная буря
.
Пылкое желание Кил'джедена
– New legendary. An on-use effect that causes a massive explosion around your target, on a relatively short cooldown.
Summary: Extremely powerful for AoE fights.
Секрет Сефуза
- Successfully applying a loss of control effect to an enemy, or interrupting, or dispelling any target, grants you 70% increased movement speed and 25% Haste for 10 sec. This effect may occur once every 30 sec.
Summary: A buff in that it can now be activated by
Антимагия
or Spellsteal, but remains very encounter-specific. Weak.
Придаз, величайшее творение Ксаварика
- Every 30 sec, gain an absorb shield for 25% (15% if tank) of your maximum health for 30 sec.
Summary: As well as the change to increase its activation, the neck now has haste in addition to crit and mastery (although the mastery amount was lowered). A simple but welcome survivability buff.
Предвидение Норганнона
- New Effect: Standing still for 8 sec grants you Foresight, allowing you to cast while moving for 5 sec. (Old effect: Your instant cast spells have a chance to trigger Foresight, making your next non-instant cast spell castable while moving.)
Summary: Another welcome change, meaning no more reliance on instant spells to proc the effect. It is now much more controllable.
Ледяная стрела
,
Полярная стрела
,
Шквал
,
Ледяное копье
,
Кольцо обледенения
, Waterbolt,
Сильная струя воды
,
Кометная буря
,
Конус холода
,
Снежная буря
and
Ледяной шар
– Damage increased by 12%.
Frost Armor has been removed.
Ледяная преграда
causes melee attackers to be slowed by 50%.
Холодная хватка
has been redesigned and is now baseline for Frost.
Summary: Still gives you two uses of
Ледяная глыба
, but can now also reset the cooldown of other defensives – and
Конус холода
, if you're desperate for AoE damage.
Снежная буря
no longer activates
Ледяные пальцы
, but reduces the cooldown of
Ледяной шар
by 0.5 seconds per target hit, each time it deals damage.
Summary: A massive buff to Frost's AoE damage, especially if using Frost Bomb (due to the increased
Ледяные пальцы
procs from all those
Ледяной шар
s).
Прижигание
and
Холодная хватка
have been replaced with
Плавучая льдина
and Glacial Insulation.
Summary:
Мерцание
now competes with
Плавучая льдина
, making this tier an extremely difficult choice. Take
Мерцание
for long-distance movement,
Плавучая льдина
if just nudging yourself out of a fire patch. Glacial Insulation is a very niche pick and cannot compete with the other talents in most situations.
Морозный луч
buffed by 12%.
Руна мощи
nerfed to a 40% damage increase
Summary: A small but significant nerf, taking Rune down to a level more comparable to the other talents.
Колдовской поток
is now competitive on movement-heavy fights (i.e. most of Nighthold).
Морозное касание
is now a passive that increases
Ледяные пальцы
proc chance by 40%.
Summary: Less control than previously, but results in more reliable
Ледяные пальцы
generation (an indirect movement buff). The choice comes down to this or
Ледяные осколки
on this tier.
Леденящие ветра
has replaced
Плавучая льдина
on tier 5.
Summary: An almost useless tier for raiding, which is a shame; Fire and Arcane at least got movement speed buffs when
Плавучая льдина
was removed.
Леденящие ветра
is still probably the best talent, for add control, but is very lacklustre for raiding.
Цепная реакция
now increases the damage of Ice Lance by 10% per stack (was 20%).
Summary: Still a very good trait, but it's never nice to be nerfed.
Щит Алоди
now increases
Ледяная преграда
size by up to 60% (was 100%).
Summary: A minor nerf.
Регалии вечногорящего знания
Two piece: Frost Bolt has a 10% increased chance to trigger
Заморозка мозгов
.
Summary: Like most early tier gear, this is a solid, if boring, bonus.
Four piece:
Ледяной шар
has an additional 5% chance to trigger
Ледяные пальцы
when it deals damage.
Summary: Obviously plays into our AoE with the new
Снежная буря
and Frost Bomb; also indirectly buffs mobility. Not as flashy as Arcane or Fire bonuses, though.
The patch 7.1.5 single target stat priority is (very broadly): Critical Strike (to 33.34%) > Haste > Versatility > Mastery > Critical Strike.
For multiple targets, haste gained a great deal of value with the
Снежная буря
change. The stat priority is now Haste > Critical Strike > Versatility > Mastery.
Frost was already in a good spot mechanically, which was evident in the fact that this patch was mostly number tuning. AoE damage, which was a weakness in patch 7.1, has received a very welcome buff with the new
Снежная буря
, and mobility is also unaffected – unlike Fire and Arcane. Overall, we should be positive about the spec going into Nighthold.
The spec is currently simming ahead of Fire and Arcane, but that is due to
Ледяная Бездна
, which is difficult to play well. Be aware of that when deciding what to play in 7.1.5.
Confused about Frost? Questions? Visit the
Wowhead Frost Mage guide
, the
Altered Time
Mage community or
Hall of the Guardians
Discord.
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